Pyro's Build Server
Offline 95.165.72.232:28015 checked 1d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 1
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #6,991
- top 31%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 13:34 UTC12d ago | 2 | – | running | 0 |
| Fri 16 Oct, 07:14 UTC12d ago | 2 | – | 0.3 days | 1 |
| Thu 15 Oct, 19:14 UTC13d ago | 2 | – | 0.5 days | 1 |
| Fri 9 Oct, 13:14 UTC19d ago | 1 | held half | 6.3 days | 1 |
| Thu 8 Oct, 10:17 UTC20d ago | 3 | – | 1.1 days | 1 |
| Sat 3 Oct, 12:12 UTC25d ago | 1 | held half | 4.9 days | 1 |
| Thu 1 Oct, 15:28 UTC27d ago | 2 | – | 1.9 days | 1 |
| Thu 1 Oct, 05:20 UTC27d ago | 3 | – | 0.4 days | 1 |
| Wed 30 Sep, 19:08 UTC28d ago | 3 | – | 0.4 days | 1 |
| Tue 29 Sep, 09:04 UTC29d ago | 1 | – | 1.4 days | 0 |
| Sun 27 Sep, 19:25 UTC31d ago | 1 | – | 1.6 days | 0 |
| Fri 25 Sep, 10:41 UTC33d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Pyro's Build Server?
The game generates a procedural map for Pyro's Build Server.
What are the rules and settings on Pyro's Build Server?
Pyro's Build Server says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on Pyro's Build Server?
Pyro's Build Server wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 12 days 12 hours.
What happens on Pyro's Build Server when wipe day arrives?
The average peak across its recent wipes is 2 players. The crowd on the latest wipe topped out 1 hours in. 100% of its recent wipes held more than half the peak all the way to the next wipe.
Tag guide
What do the server tags on Pyro's Build Server mean?
The server browser reads these tags from Pyro's Build Server: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Pyro's Build Server?
Best modded Rust servers and Rust build server leaderboard are the Rust Leaderboard lists that include Pyro's Build Server. Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
About the server
Which Rust version is Pyro's Build Server on?
The build behind Pyro's Build Server: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is Pyro's Build Server online right now, and how steady has it been?
Player one, Pyro's Build Server is offline as you read this, last spotted 29 hours ago. It was up 18% of the time over the last 7 full days: 31 of 168 hours on. The first record Rust Leaderboard has of it is 25 September 2026.
Where in the world is Pyro's Build Server hosted?
Nothing about a region is published by Pyro's Build Server. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 95.165.72.232:28015 is its address.
Population
Where does Pyro's Build Server sit in the rankings?
Player hours for the week place Pyro's Build Server at #6,991, in the top 31% of every ranked server.
How many players are on Pyro's Build Server right now?
Right now Pyro's Build Server is not online, and its last appearance was 29 hours ago. Seven days back: an average of 1 players, a peak of 1. In the last 48 hours, 05:00 UTC drew the highest average: 1 players.
Connect
How do I join Pyro's Build Server?
Type client.connect 95.165.72.232:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.