tests
Offline 95.179.127.111:28015 checked 10d ago
Stats
- Players
- 1/ 500
- 0% full
- Slots
- 499open
- 500 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #11,972
- top 55%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:33 UTC11d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on tests?
A procedural map, generated by the game, is what tests runs.
What are the rules and settings on tests?
No gather rate appears in the name of tests. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Community is its browser listing. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on tests?
The record of tests's wipes is too thin yet to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. This world has been running since 11 days 3 hours.
What happens on tests when wipe day arrives?
The average peak across its recent wipes is 2 players. On the latest wipe, 2 hours in, the crowd hit its peak.
Tag guide
What do the server tags on tests mean?
gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set are the tags tests publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include tests?
Best Rust community servers are the Rust Leaderboard lists that include tests. Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
Server details
Which Rust version is tests on?
Rust network protocol 2634 and build 167781 on Windows is the version tests runs. Steam updates your game so it sits on the same protocol needed to join.
Is tests up right now, and how steady is it?
Player one, tests is offline as you read this, last spotted 10 days 19 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. Rust Leaderboard logged it for the first time on 18 October 2026.
Where in the world is tests hosted?
No region is published by tests. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 95.179.127.111:28015 is its address.
The crowd
Where does tests sit in the rankings?
Player hours over seven days put tests at #11,972, among the top 55% of ranked servers.
How many players are on tests right now?
tests is offline at the moment; the last sighting was 10 days 19 hours ago.
How to join
How do I join tests?
Type client.connect 95.179.127.111:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.