test
Offline 95.25.121.195:28015 checked 21d ago
Stats
- Players
- 0/ 500
- 0% full
- Slots
- 500open
- 500 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,366
- top 65%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 18:47 UTC21d ago | 1 | – | running | 1 |
| Tue 6 Oct, 20:25 UTC22d ago | 1 | – | 0.9 days | 1 |
| Mon 5 Oct, 18:32 UTC23d ago | 1 | – | 1.1 days | 0 |
| Fri 2 Oct, 16:16 UTC26d ago | 1 | – | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on test?
No gather rate appears in the name of test. Up to 8 players per group, which is the game's default. the usual game, with gathering, building and raiding: that is survival. Raids and player combat are part of the game. Community is its browser listing. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on test?
test wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 21 days 3 hours.
What happens on test when wipe day arrives?
At their busiest, its recent wipes averaged 1 players. The crowd on the latest wipe topped out 0 hours in.
Lists and filters
What do the server tags on test mean?
gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): Slot count: 500; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank are the tags test publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include test?
test appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Server details
Which Rust version is test running?
The build behind test: Rust network protocol 2634 and build 166586 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is test up right now, and how steady is it?
Player one, test is offline as you read this, last spotted 21 days 3 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 24 September 2026 is when Rust Leaderboard first logged it.
Where in the world is test hosted?
On region, test publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 95.25.121.195:28015.
Player count
Where does test sit on the leaderboard?
Player hours over seven days put test at #14,366, among the top 65% of ranked servers.
How many players are on test right now?
test is offline at the moment; the last sighting was 21 days 3 hours ago.
Connect
How do I join test?
In the Rust console (F1) enter client.connect 95.25.121.195:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.