test
Offline 95.26.41.95:28015 checked 2d ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,373
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on test?
test runs on a map the game generates procedurally.
What are the rules and settings on test?
No gather rate appears in the name of test. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Community is its browser listing. Anti-cheat is on: VAC is enabled.
Reset times
What is the wipe schedule on test?
The record of test's wipes is too thin yet to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 3 days.
Lists and filters
What do the server tags on test mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs169082 (Build): The game build is 169082; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank are listed under test. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include test?
test appears on the following Rust Leaderboard lists: Best Rust community servers. These filters on the server list bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Server facts
Which Rust version is test on?
Rust network protocol 2635 and build 169082 on Windows is the version test runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is test up right now, and how steady is it?
Player one, test is offline as you read this, last spotted 2 days 21 hours ago. Of the 48 hours in the last 2 full days it was up for 0, or 0%. 25 October 2026 is when Rust Leaderboard first logged it.
Where in the world is test hosted?
On region, test publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 95.26.41.95:28015 is its address.
Player count
Where does test sit on the leaderboard?
Player hours for the week place test at #15,373, in the top 69% of every ranked server.
How many players are on test right now?
test is offline at the moment; the last sighting was 2 days 21 hours ago. Over seven days, players averaged 0.
Getting in
How do I join test?
In the Rust console (F1) enter client.connect 95.26.41.95:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.