1UP
11640servers on
Hi-score
44156players now
2UP
105fresh wipes · 3h
Player select Ready

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+

Online 95.31.130.21:28015 checked 11m ago

3x biweekly wipes moddedoxidepve

Stats

Players
0/ 200
0% full
Slots
200open
200 max players
7-day avg
1
7-day average · peak 6
FPS
41
server frames a second, the latest hour; the bar fills at 60
Uptime
4h 48m
since its last restart; the bar fills at a day
Rank
#2,778
top 12%
Last wipe · new game
12d ago
biweekly schedule
Next wipe · continue?
1d 6h
Fri 30 Oct, 15:01 UTC

Players

AveragePeak
0246809:0018:0003:0012:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608009:0018:0003:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 12% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:01 UTC, in 1d 6h. Its biweekly schedule tag · low confidence

12.3 days
usual gap
between real wipes
67%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 3

Coming wipes

1d 6h
Fri 30 Oct, 15:01 UTC
7d 10h
Thu 5 Nov, 19:00 UTC
FW
15d 6h
Fri 13 Nov, 15:01 UTC
29d 6h
Fri 27 Nov, 15:01 UTC
35d 10h
Thu 3 Dec, 19:00 UTC
FW
43d 6h
Fri 11 Dec, 15:01 UTC

The first 48 hours of its last wipes

Fri 16 OctSat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 25 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 15:01 UTC12d ago 6 – running 2
Sat 3 Oct, 11:48 UTC25d ago 9 halved by day 3 13.1 days 3
Thu 1 Oct, 17:46 UTC FW27d ago 9 – 1.8 days 0
Sat 19 Sep, 09:32 UTC39d ago 6 held half 12.3 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Zombie Land 3x PVE | Raids | Skills | Events | Custom Maps
NA · groups of 14+ · 3x · biweekly · 56 on average
49 / 100
[PVE] FarmRust | X3-X5 | Quest | ZOMBIE | Events
EU · groups of 20+ · 3x · biweekly · 30 on average
28 / 100
[US] Northnet 3x PVE | Events | Raids | Quests | Custom Weapons
NA · groups of 12+ · 3x · biweekly · 8 on average
2 / 100
Distorted - PVE 3X - Events and Raidable Bases - Biweekly
EA · groups of 8+ · 3x · biweekly · 6 on average
2 / 200
SPARTA-PVE|RUS |X3|LOOT+|EVENT|SKILS
groups of 10+ · 3x · biweekly · 5 on average
3 / 100
FOXX PVE - 3X |Kits|Skill|RP|Bosses|Hard NPCs|Events
NA · groups of 12+ · 3x · biweekly · 4 on average
4 / 75

Quick answers

from the figures on this page

How it plays

Which map is loaded on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

The game generates a procedural map for PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: size 4,500, seed 1337. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.

What are the rules and settings on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Gather rates here sit at 3x — PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ says so in its own name. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.

Wipe days

What is the wipe schedule on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Its tag guides the prediction: not enough of PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+'s wipes are on record to confirm the schedule. Come Friday 30 October at 15:01 UTC, its next wipe is due. The world it runs now dates from 12 days 17 hours. Once a fortnight is the wipe rhythm recorded in its tags.

What happens on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ when wipe day arrives?

At their busiest, its recent wipes averaged 8 players. On the latest wipe, 25 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 50% of recent wipes. The wipes that did not hold saw the count dip below half by day 3.

Tags

What do the server tags on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ mean?

The server browser reads these tags from PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+: gmvanilla (Game mode): Survival in vanilla form; mp200 (Max players): The server has 200 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^b (Biweekly): Every fortnight brings a wipe; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; jp0 (Custom tag): A plugin or the owner applied this tag; it is not standard Rust. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ appears on the following Rust Leaderboard lists: 3x Rust servers, ranked live, Best modded Rust servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 3x.

About the server

Which Rust version is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ on?

Rust network protocol 2635 and build 168909 on Windows is the version PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ runs. Matching the protocol is what joining needs; Steam handles the update.

Is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ online right now, and how steady has it been?

PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ is up, live and reachable this moment. The uptime figure puts the last restart at roughly 4 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

How well does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ perform?

59 server fps on average across the last 48 hours, never dropping below 39. At its peak the world carried 149,382 entities: buildings, deployables and the rest. The top memory figure was 5,718 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ hosted?

On region, PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 95.31.130.21:28015.

Population

Where does PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ sit in the rankings?

Player hours over seven days put PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ at #2,778, among the top 12% of ranked servers.

How many players are on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+ right now?

The live score is 0 players on PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+, out of 200 slots. 6 was the high point over seven days, with 1 players on average. In the last 48 hours, 16:00 UTC drew the highest average: 5 players.

Connect

How do I join PvE (=MARS=) x3-x5|RPG|Skill|Arena|Zombie|Coin|Events|R/B|FPS+?

Type client.connect 95.31.130.21:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://mars.gamestores.app for its website.

Server tags

what each one means

Published as mp200,ptrak,jp0,$r?,v2635,^b,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp200
Max players The server has 200 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^b
Biweekly Every fortnight brings a wipe.

Gameplay

^p
PvE Player combat is off; the world itself is the threat.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Other

jp0
Custom tag A plugin or the owner applied this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.