PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+
Online 95.31.130.21:28021 checked 13m ago
Stats
- Players
- 4/ 200
- 2% full
- Slots
- 196open
- 200 max players
- 7-day avg
- 8
- 7-day average · peak 21
- FPS
- 70
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 52m
- since its last restart; the bar fills at a day
- Rank
- #1,113
- top 5%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:01 UTC, in 1d 3h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 26 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 15:01 UTC12d ago | 15 | – | running | 3 |
| Sat 3 Oct, 11:47 UTC25d ago | 17 | held half | 13.1 days | 5 |
| Thu 1 Oct, 17:49 UTC FW27d ago | 16 | – | 1.7 days | 9 |
| Sat 19 Sep, 09:32 UTC40d ago | 13 | held half | 12.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
Size 4,500 and seed 1903688584 define the game-generated procedural map on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows Custom Map.
What are the rules and settings on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ carries a 5x gather rate, as its title advertises. Up to 8 players per group, which is the game's default. pve is the mode, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
Its tag guides the prediction: not enough of PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+'s wipes are on record to confirm the schedule. Friday 30 October at 15:01 UTC is the date its next wipe is due. The world it runs now dates from 12 days 20 hours. A wipe every two weeks is what its tags say.
What happens on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ when wipe day arrives?
At their busiest, its recent wipes averaged 16 players. The crowd on the latest wipe topped out 26 hours in. 100% of its recent wipes held more than half the peak all the way to the next wipe.
Lists and filters
What do the server tags on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ mean?
The server browser reads these tags from PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+: gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^b (Biweekly): Every fortnight brings a wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; jp0 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
These Rust Leaderboard lists count PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ among them: 5x Rust servers, ranked by players, Best modded Rust servers and Rust PvE servers leaderboard. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 5x.
Server facts
Which Rust version is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ on?
Rust network protocol 2635 and build 168909 on Windows is what PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ runs. Steam updates your game so it sits on the same protocol needed to join.
Is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ up right now, and how steady is it?
Player one, PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ is online as you read this. Going by the uptime it reports, the last restart was about 5 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ perform?
The 48-hour average is 73 server fps; the floor was 33. At its peak the world carried 199,697 entities: buildings, deployables and the rest. Memory use peaked at 6,793 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ hosted?
No region is published by PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 95.31.130.21:28021 is its address.
Player count
Where does PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ sit on the leaderboard?
Player hours over seven days put PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ at #1,113, among the top 5% of ranked servers.
How many players are on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+ right now?
The live score is 4 players on PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+, out of 200 slots. Seven days back: an average of 8 players, a peak of 21. In the last 48 hours, 13:00 UTC drew the highest average: 17 players.
Getting in
How do I join PvE (=MARS=) x5-x10|Tp|Kit|Skill|RPG|Coin|Event|RaidBase|FPS+?
In the Rust console (F1) enter client.connect 95.31.130.21:28021. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://mars.gamestores.app.