1UP
11835servers on
Hi-score
82642players now
2UP
274fresh wipes · 3h
Player select Ready

[UA] Bukovyna Classic

Online 95.67.125.216:28020 checked 11m ago

vanilla

Stats

Players
0/ 100
0% full
Slots
100open
100 max players
7-day avg
1
7-day average · peak 6
FPS
17
server frames a second, the latest hour; the bar fills at 60
Uptime
2d 13h
since its last restart; the bar fills at a day
Rank
#2,811
top 13%
Last wipe · new game
6d ago
no schedule published
Next wipe · continue?
20h
Fri 30 Oct, 10:51 UTC

Players

AveragePeak
0246815:0000:0009:0019:0004:0013:00

Hourly average and peak, UTC.

Server performance

02040608015:0000:0009:0019:0004:0013:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

a steady gap

Next wipe Friday 30 October, 10:51 UTC, in 20h. Every 6 days 23 hours · medium confidence

7 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
8
wipe-day peak
players, last three wipes
60%
crowd held
else halves by day 2.5

Coming wipes

20h
Fri 30 Oct, 10:51 UTC
7d 4h
Thu 5 Nov, 19:00 UTC
FW
7d 18h
Fri 6 Nov, 09:42 UTC
14d 17h
Fri 13 Nov, 08:33 UTC
21d 16h
Fri 20 Nov, 07:24 UTC
28d 15h
Fri 27 Nov, 06:15 UTC
35d 4h
Thu 3 Dec, 19:00 UTC
FW
35d 14h
Fri 4 Dec, 05:06 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 34 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 12:00 UTC6d ago 6 – running 0
Fri 16 Oct, 11:11 UTC13d ago 6 held half 7 days 2
Fri 9 Oct, 12:20 UTC20d ago 11 halved by day 3 7 days 0
Fri 2 Oct, 15:30 UTC26d ago 15 halved by day 2 6.9 days 0
Fri 25 Sep, 12:18 UTC34d ago 5 held half 7.1 days 1
Sat 19 Sep, 08:04 UTC40d ago 6 held half 6.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays|
EU · groups of 12+ · weekly · 514 on average
538 / 575
Rustoria.co - EU East Long
EU · groups of 12+ · monthly · 318 on average
430 / 475
Rusty Moose |EU Main|
EU · groups of 12+ · weekly · 290 on average
167 / 250
Rustafied.com - EU Friday
EU · groups of 16+ · weekly · 275 on average
57 / 100
Rustoria.co - EU Main
EU · groups of 16+ · weekly · 275 on average
221 / 250
Rustoria.co - EU East Medium
EU · groups of 12+ · biweekly · 236 on average
304 / 350

Quick answers

from the figures on this page

How it plays

Which map is loaded on [UA] Bukovyna Classic?

Size 4,250 and seed 1844 define the game-generated procedural map on [UA] Bukovyna Classic. Same size, same seed, same map, viewable on RustMaps from this page.

What are the rules and settings on [UA] Bukovyna Classic?

[UA] Bukovyna Classic says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. It is listed as a community server in the browser. By its own description it is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on [UA] Bukovyna Classic?

About every 7 days is the gap [UA] Bukovyna Classic has kept between wipes of late. Come Friday 30 October at 10:51 UTC, its next wipe is due. 6 days 2 hours is how long the current world has been up.

What happens on [UA] Bukovyna Classic when wipe day arrives?

At their busiest, its recent wipes averaged 8 players. On the latest wipe, 34 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 60% of recent wipes. On the wipes where it did not, the count dropped under half by day 2.5.

Lists and filters

What do the server tags on [UA] Bukovyna Classic mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): Slot count: 100; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release are listed under [UA] Bukovyna Classic. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [UA] Bukovyna Classic?

[UA] Bukovyna Classic appears on the following Rust Leaderboard lists: Best Rust community servers and Best vanilla Rust servers. You can find it through these server list filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.

About the server

Which Rust version is [UA] Bukovyna Classic on?

The build behind [UA] Bukovyna Classic: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is [UA] Bukovyna Classic up right now, and how steady is it?

Right now the lights are on at [UA] Bukovyna Classic. Going by the uptime it reports, the last restart was about 2 days 13 hours ago. It was up 96% of the time over the last 7 full days: 161 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.

How well does [UA] Bukovyna Classic perform?

31 server fps on average across the last 48 hours, never dropping below 17. At its peak the world carried 111,355 entities: buildings, deployables and the rest. The top memory figure was 3,943 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is [UA] Bukovyna Classic hosted?

Nothing about a region is published by [UA] Bukovyna Classic. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 95.67.125.216:28020.

Population

Where does [UA] Bukovyna Classic sit on the leaderboard?

Player hours over seven days put [UA] Bukovyna Classic at #2,811, among the top 13% of ranked servers.

How many players are on [UA] Bukovyna Classic right now?

The live score is 0 players on [UA] Bukovyna Classic, out of 100 slots. Seven days back: an average of 1 players, a peak of 6. The busiest point in the last 48 hours was 09:00 UTC, averaging 4 players.

Getting in

How do I join [UA] Bukovyna Classic?

In the Rust console (F1) enter client.connect 95.67.125.216:28020. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/Wxfup8TNu2 is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players Slot count: 100.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.