Hello Darkness Builder map
Online 97.178.189.95:28017 checked 3h ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 53
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 12h
- since its last restart; the bar fills at a day
- Rank
- #15,323
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Hello Darkness Builder map?
The game generates a procedural map for Hello Darkness Builder map: size 3,000, seed 408953264. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Hello Darkness Builder map?
The name of Hello Darkness Builder map carries no gather rate. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Hello Darkness Builder map?
The record of Hello Darkness Builder map's wipes is too thin yet to tell its rhythm. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. This world has been running since 2 days 12 hours.
Tags
What do the server tags on Hello Darkness Builder map mean?
gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Hello Darkness Builder map publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Hello Darkness Builder map?
Best modded Rust servers, Rust build server leaderboard and Rust PvE servers leaderboard are the Rust Leaderboard lists that include Hello Darkness Builder map. You can find it through these server list filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
About the server
Which Rust version is Hello Darkness Builder map on?
The build behind Hello Darkness Builder map: Rust network protocol 2635 and build 168909 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is Hello Darkness Builder map up right now, and how steady is it?
Player one, Hello Darkness Builder map is online as you read this. About 36 hours ago is when it last restarted, judged by the uptime it reports. 28 October 2026 is when Rust Leaderboard first logged it.
How well does Hello Darkness Builder map perform?
61 server fps on average across the last 48 hours, never dropping below 51. Buildings, deployables and all the rest of the world took the entity count as high as 51,772. The top memory figure was 1,824 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Hello Darkness Builder map hosted?
Nothing about a region is published by Hello Darkness Builder map. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 97.178.189.95:28017 is its address.
Player count
Where does Hello Darkness Builder map sit on the leaderboard?
Player hours over seven days put Hello Darkness Builder map at #15,323, among the top 69% of ranked servers.
How many players are on Hello Darkness Builder map right now?
The live count for Hello Darkness Builder map is 0 players. Over seven days, players averaged 0.
Getting in
How do I join Hello Darkness Builder map?
In the Rust console (F1) enter client.connect 97.178.189.95:28017. Launch Rust from this page instead and it opens the game through Steam and joins for you.