Hello Darkness Builder map
Offline 97.247.19.87:28017 checked 1d ago
Stats
- Players
- 1/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 69
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 18h 08m
- since its last restart; the bar fills at a day
- Rank
- #9,476
- top 43%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Hello Darkness Builder map?
Hello Darkness Builder map runs a procedural map of size 3,000 with seed 408953264, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Hello Darkness Builder map?
Hello Darkness Builder map says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Hello Darkness Builder map?
Too few of Hello Darkness Builder map's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 2 days 5 hours is how long the current world has been up.
Lists and filters
What do the server tags on Hello Darkness Builder map mean?
The server browser reads these tags from Hello Darkness Builder map: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): Slot count: 0; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Hello Darkness Builder map?
Best modded Rust servers, Rust build server leaderboard and Rust PvE servers leaderboard are the Rust Leaderboard lists that include Hello Darkness Builder map. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Server facts
Which Rust version is Hello Darkness Builder map running?
Rust network protocol 2635 and build 168909 on Windows is the version Hello Darkness Builder map runs. Matching the protocol is what joining needs; Steam handles the update.
Is Hello Darkness Builder map online right now, and how steady has it been?
Player one, Hello Darkness Builder map is offline as you read this, last spotted 34 hours ago. About 18 hours ago is when it last restarted, judged by the uptime it reports. Uptime over the last 1 full day: 17%. The server clocked 4 hours on out of 24. Rust Leaderboard logged it for the first time on 26 October 2026.
How well does Hello Darkness Builder map perform?
71 server fps on average across the last 48 hours, never dropping below 62. Up to 50,480 entities were in play, buildings and deployables among them. Memory use peaked at 1,558 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Hello Darkness Builder map hosted?
Nothing about a region is published by Hello Darkness Builder map. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 97.247.19.87:28017.
The crowd
Where does Hello Darkness Builder map sit in the rankings?
Player hours for the week place Hello Darkness Builder map at #9,476, in the top 43% of every ranked server.
How many players are on Hello Darkness Builder map right now?
Right now Hello Darkness Builder map is not online, and its last appearance was 34 hours ago. Seven days back: an average of 0 players, a peak of 1. The busiest point in the last 48 hours was 03:00 UTC, averaging 1 players.
How to join
How do I join Hello Darkness Builder map?
Type client.connect 97.247.19.87:28017 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.