Hello Darkness Builder map
Offline 97.247.33.103:28017 checked 1d ago
Stats
- Players
- 0/ ?
- players now
- Slots
- –open
- no max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 67
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 22h 39m
- since its last restart; the bar fills at a day
- Rank
- #15,323
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Hello Darkness Builder map?
Size 3,000 and seed 408953264 define the game-generated procedural map on Hello Darkness Builder map. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Hello Darkness Builder map?
The name of Hello Darkness Builder map carries no gather rate. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Hello Darkness Builder map?
Hello Darkness Builder map has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 3 days 4 hours.
Lists and filters
What do the server tags on Hello Darkness Builder map mean?
gmrust (Game mode): Survival, standard Rust style; mp0 (Max players): It holds 0 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings are the tags Hello Darkness Builder map publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Hello Darkness Builder map?
Hello Darkness Builder map appears on the following Rust Leaderboard lists: Best modded Rust servers, Rust build server leaderboard and Rust PvE servers leaderboard. Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week are the filters that surface it on the server list.
About the server
Which Rust version is Hello Darkness Builder map running?
The build behind Hello Darkness Builder map: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Hello Darkness Builder map up right now, and how steady is it?
Hello Darkness Builder map is down this moment; the last signal came 33 hours ago. The uptime figure puts the last restart at roughly 22 hours ago. Uptime over the last 1 full day: 12%. The server clocked 3 hours on out of 24. Rust Leaderboard logged it for the first time on 27 October 2026.
How well does Hello Darkness Builder map perform?
The 48-hour average is 61 server fps; the floor was 46. At its peak the world carried 51,701 entities: buildings, deployables and the rest. It drew up to 1,704 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Hello Darkness Builder map hosted?
Nothing about a region is published by Hello Darkness Builder map. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 97.247.33.103:28017.
Population
Where does Hello Darkness Builder map sit on the leaderboard?
Player hours for the week place Hello Darkness Builder map at #15,323, in the top 69% of every ranked server.
How many players are on Hello Darkness Builder map right now?
Hello Darkness Builder map is offline at the moment; the last sighting was 33 hours ago. Over seven days, players averaged 0.
Connect
How do I join Hello Darkness Builder map?
In the Rust console (F1) enter client.connect 97.247.33.103:28017. Launch Rust from this page instead and it opens the game through Steam and joins for you.