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11817servers on
Hi-score
87514players now
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401fresh wipes · 3h
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RUSTARDED Zombie Hell Hordes • US

Online 98.247.137.177:30015 checked 10m ago

biweekly wipes moddedoxide

Stats

Players
0/ 42
0% full
Slots
42open
42 max players
7-day avg
0
7-day average · peak 2
FPS
177
server frames a second, the latest hour; the bar fills at 60
Uptime
1h 04m
since its last restart; the bar fills at a day
Rank
#5,893
top 26%
Last wipe · new game
10d ago
biweekly schedule
Next wipe · continue?
3d 0h
Sun 1 Nov, 22:29 UTC

Players

AveragePeak
00.511.5200:0009:0017:0003:0011:0020:00

Hourly average and peak, UTC.

Server performance

010020030040000:0009:0017:0003:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 26% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 22:29 UTC, in 3d 0h. Its biweekly schedule tag · low confidence

8.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
33%
crowd held
else halves by day 3

Coming wipes

3d 0h
Sun 1 Nov, 22:29 UTC
6d 21h
Thu 5 Nov, 19:00 UTC
FW
17d 0h
Sun 15 Nov, 22:29 UTC
31d 0h
Sun 29 Nov, 22:29 UTC
34d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 18 OctFri 16 OctThu 15 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 22:29 UTC10d ago 2 – running 0
Fri 16 Oct, 12:03 UTC13d ago 2 held half 2.4 days 0
Thu 15 Oct, 23:20 UTC13d ago 2 – 0.5 days 0
Thu 1 Oct, 18:21 UTC FW28d ago 1 halved by day 4 14.2 days 0
Thu 17 Sep, 18:23 UTC42d ago 1 halved by day 2 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly
NA · groups of 8+ · biweekly · 42 on average
32 / 100
Rustopia.gg - US Medium
NA · groups of 12+ · biweekly · 84 on average
504 / 550
Rusty Moose |US Biweekly|
NA · groups of 12+ · biweekly · 55 on average
779 / 775
Gringers Solo Only | Noob Friendly Oct 22
NA · groups of 8+ · biweekly · 43 on average
29 / 100
Rustoria.co - US Medium Premium
NA · groups of 12+ · biweekly · 35 on average
242 / 275
Reddit.com/r/PlayRust - US Biweekly
NA · groups of 12+ · biweekly · 23 on average
17 / 200

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on RUSTARDED Zombie Hell Hordes • US?

RUSTARDED Zombie Hell Hordes • US runs a procedural map of size 6,000 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Bigly World is the map name shown.

What are the rules and settings on RUSTARDED Zombie Hell Hordes • US?

No gather rate appears in the name of RUSTARDED Zombie Hell Hordes • US. Up to 8 players per group, which is the game's default. It plays as survival, gather, build and raid in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on RUSTARDED Zombie Hell Hordes • US?

The prediction follows its tag, because too few of RUSTARDED Zombie Hell Hordes • US's wipes are on record to confirm the schedule. Come Sunday 1 November at 22:29 UTC, its next wipe is due. The world it runs now dates from 10 days 23 hours. Its tags list a wipe schedule of one wipe per two weeks.

What happens on RUSTARDED Zombie Hell Hordes • US when wipe day arrives?

Its recent wipes drew an average of 2 players at peak. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 33% of recent wipes. The wipes that did not hold saw the count dip below half by day 3.

Tags

What do the server tags on RUSTARDED Zombie Hell Hordes • US mean?

The server browser reads these tags from RUSTARDED Zombie Hell Hordes • US: gmrust (Game mode): Survival, standard Rust style; mp42 (Max players): It holds 42 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight brings a wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include RUSTARDED Zombie Hell Hordes • US?

These Rust Leaderboard lists count RUSTARDED Zombie Hell Hordes • US among them: Best modded Rust servers, Rust zombie servers, ranked live and Best US Rust servers. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Server facts

Which Rust version is RUSTARDED Zombie Hell Hordes • US on?

Rust network protocol 2635 and build 168909 on Linux is the version RUSTARDED Zombie Hell Hordes • US runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is RUSTARDED Zombie Hell Hordes • US up right now, and how steady is it?

Player one, RUSTARDED Zombie Hell Hordes • US is online as you read this. The uptime figure puts the last restart at roughly 1 hours ago. It was up 92% of the time over the last 7 full days: 154 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.

How well does RUSTARDED Zombie Hell Hordes • US perform?

Averaged over the last 48 hours, server fps was 136, with a low of 105. Buildings, deployables and all the rest of the world took the entity count as high as 77,863. Memory use peaked at 4,568 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is RUSTARDED Zombie Hell Hordes • US hosted?

No region tag comes from RUSTARDED Zombie Hell Hordes • US, but North America is where its name points. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. Connect to 98.247.137.177:30015.

The crowd

Where does RUSTARDED Zombie Hell Hordes • US sit on the leaderboard?

Player hours for the week place RUSTARDED Zombie Hell Hordes • US at #5,893, in the top 26% of every ranked server.

How many players are on RUSTARDED Zombie Hell Hordes • US right now?

0 players fill 42 slots on RUSTARDED Zombie Hell Hordes • US right now. Its average over the past week is 0 players, peaking at 2. Peak activity over the last 48 hours came at 12:00 UTC, with an average of 1 players.

Connect

How do I join RUSTARDED Zombie Hell Hordes • US?

In the Rust console (F1) enter client.connect 98.247.137.177:30015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/dxQB3h2TvB is its website.

Server tags

what each one means

Published as mp42,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp42
Max players It holds 42 slots.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every fortnight brings a wipe.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.