[SEA] CHICKEN | END
Online 103.208.27.77:11112 checked 8m ago
Stats
- Players
- 0/ 300
- 0% full
- Slots
- 300open
- 300 max players
- 7-day avg
- 3
- 7-day average · peak 45
- FPS
- 40
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 31m
- since its last restart; the bar fills at a day
- Rank
- #1,680
- top 8%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 06:39 UTC, in 6d 21h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 06:39 UTC2h ago | – | – | running | 0 |
| Fri 23 Oct, 07:28 UTC5d ago | 13 | – | – | 0 |
| Tue 20 Oct, 11:20 UTC7d ago | 74 | held half | 2.8 days | 7 |
| Fri 16 Oct, 10:59 UTC11d ago | 58 | halved by day 1 | 4 days | 0 |
| Tue 13 Oct, 10:51 UTC14d ago | 123 | halved by day 2 | 3 days | 9 |
| Fri 9 Oct, 11:03 UTC18d ago | 152 | halved by day 2 | 4 days | 3 |
| Mon 5 Oct, 10:59 UTC22d ago | 174 | halved by day 2 | 4 days | 5 |
| Sun 4 Oct, 02:16 UTC24d ago | 174 | – | 1.4 days | 2 |
| Sat 3 Oct, 11:14 UTC24d ago | 13 | – | 0.6 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [SEA] CHICKEN | END?
The game generates a procedural map for [SEA] CHICKEN | END: size 3,500, seed 2014666660. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on [SEA] CHICKEN | END?
No gather rate appears in the name of [SEA] CHICKEN | END. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Community is its browser listing. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on [SEA] CHICKEN | END?
Its tag guides the prediction: not enough of [SEA] CHICKEN | END's wipes are on record to confirm the schedule. Wednesday 4 November at 06:39 UTC is the date its next wipe is due. The world it runs now dates from 2 hours. Once a week is the wipe schedule its tags give.
What happens on [SEA] CHICKEN | END when wipe day arrives?
Its recent wipes drew an average of 48 players at peak. 4 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 20% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.5.
Lists and filters
What do the server tags on [SEA] CHICKEN | END mean?
Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp300 (Max players): It holds 300 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): A wipe each week; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched are listed under [SEA] CHICKEN | END. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [SEA] CHICKEN | END?
[SEA] CHICKEN | END appears on the following Rust Leaderboard lists: Best Rust community servers and Best vanilla Rust servers. Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours are the filters that surface it on the server list.
Server details
Which Rust version is [SEA] CHICKEN | END running?
Rust network protocol 2635 and build 168909 on Windows is the version [SEA] CHICKEN | END runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [SEA] CHICKEN | END online right now, and how steady has it been?
[SEA] CHICKEN | END is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 31 minutes ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 3 October 2026.
How well does [SEA] CHICKEN | END perform?
40 server fps on average across the last 48 hours, never dropping below 40. Up to 71,733 entities were in play, buildings and deployables among them. It drew up to 3,177 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is [SEA] CHICKEN | END hosted?
The name of [SEA] CHICKEN | END points to Asia, though it publishes no region tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 103.208.27.77:11112.
The crowd
Where does [SEA] CHICKEN | END sit in the rankings?
Player hours for the week place [SEA] CHICKEN | END at #1,680, in the top 8% of every ranked server.
How many players are on [SEA] CHICKEN | END right now?
On [SEA] CHICKEN | END, 0 players are in and 300 slots are on the board. 45 was the high point over seven days, with 3 players on average. The busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.
How to join
How do I join [SEA] CHICKEN | END?
In the Rust console (F1) enter client.connect 103.208.27.77:11112. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://www.chicken.in.th/ for its website.
