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Hi-score
48252players now
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103fresh wipes · 3h
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[SEA] CHICKEN | END

Online 103.208.27.77:11112 checked 8m ago

weekly wipes vanilla

Stats

Players
0/ 300
0% full
Slots
300open
300 max players
7-day avg
3
7-day average · peak 45
FPS
40
server frames a second, the latest hour; the bar fills at 60
Uptime
31m
since its last restart; the bar fills at a day
Rank
#1,680
top 8%
Last wipe · new game
2h ago
weekly schedule
Next wipe · continue?
6d 21h
Wed 4 Nov, 06:39 UTC

Players

AveragePeakWipe
00.511.5209:0018:0003:0013:0022:0007:00Wiped Wed 28 Oct, 06:39 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
01020304009:0018:0003:0013:0022:0007:00Wiped Wed 28 Oct, 06:39 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k3 Oct8 Oct13 Oct18 Oct23 Oct28 Oct

Top 8% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 06:39 UTC, in 6d 21h. Its weekly schedule tag · low confidence

3.5 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
48
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 1.5

Coming wipes

6d 21h
Wed 4 Nov, 06:39 UTC
8d 10h
Thu 5 Nov, 19:00 UTC
FW
13d 21h
Wed 11 Nov, 06:39 UTC
20d 21h
Wed 18 Nov, 06:39 UTC
27d 21h
Wed 25 Nov, 06:39 UTC
34d 21h
Wed 2 Dec, 06:39 UTC
36d 10h
Thu 3 Dec, 19:00 UTC
FW
41d 21h
Wed 9 Dec, 06:39 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 4 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:39 UTC2h ago – – running 0
Fri 23 Oct, 07:28 UTC5d ago 13 – – 0
Tue 20 Oct, 11:20 UTC7d ago 74 held half 2.8 days 7
Fri 16 Oct, 10:59 UTC11d ago 58 halved by day 1 4 days 0
Tue 13 Oct, 10:51 UTC14d ago 123 halved by day 2 3 days 9
Fri 9 Oct, 11:03 UTC18d ago 152 halved by day 2 4 days 3
Mon 5 Oct, 10:59 UTC22d ago 174 halved by day 2 4 days 5
Sun 4 Oct, 02:16 UTC24d ago 174 – 1.4 days 2
Sat 3 Oct, 11:14 UTC24d ago 13 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main
EA · groups of 16+ · weekly · 181 on average
53 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
EA · groups of 16+ · weekly · 118 on average
31 / 550
Rustafied.com - SEA Main
EA · groups of 16+ · weekly · 87 on average
22 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]
EA · groups of 8+ · weekly · 51 on average
17 / 200
[ASIA] Siam Rust | Vanilla | Weekly
EA · groups of 8+ · weekly · 41 on average
3 / 150
『小世界』10.28号新开/多人/萌新入门服
EA · groups of 30+ · weekly · 29 on average
20 / 200

Quick answers

from the figures on this page

How it plays

Which map is loaded on [SEA] CHICKEN | END?

The game generates a procedural map for [SEA] CHICKEN | END: size 3,500, seed 2014666660. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on [SEA] CHICKEN | END?

No gather rate appears in the name of [SEA] CHICKEN | END. The game's default applies: groups of 8 players at most. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Community is its browser listing. By its own description it is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on [SEA] CHICKEN | END?

Its tag guides the prediction: not enough of [SEA] CHICKEN | END's wipes are on record to confirm the schedule. Wednesday 4 November at 06:39 UTC is the date its next wipe is due. The world it runs now dates from 2 hours. Once a week is the wipe schedule its tags give.

What happens on [SEA] CHICKEN | END when wipe day arrives?

Its recent wipes drew an average of 48 players at peak. 4 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 20% of recent wipes. The wipes that did not hold saw the count dip below half by day 1.5.

Lists and filters

What do the server tags on [SEA] CHICKEN | END mean?

Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp300 (Max players): It holds 300 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): A wipe each week; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched are listed under [SEA] CHICKEN | END. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [SEA] CHICKEN | END?

[SEA] CHICKEN | END appears on the following Rust Leaderboard lists: Best Rust community servers and Best vanilla Rust servers. Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours are the filters that surface it on the server list.

Server details

Which Rust version is [SEA] CHICKEN | END running?

Rust network protocol 2635 and build 168909 on Windows is the version [SEA] CHICKEN | END runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [SEA] CHICKEN | END online right now, and how steady has it been?

[SEA] CHICKEN | END is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 31 minutes ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 3 October 2026.

How well does [SEA] CHICKEN | END perform?

40 server fps on average across the last 48 hours, never dropping below 40. Up to 71,733 entities were in play, buildings and deployables among them. It drew up to 3,177 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is [SEA] CHICKEN | END hosted?

The name of [SEA] CHICKEN | END points to Asia, though it publishes no region tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 103.208.27.77:11112.

The crowd

Where does [SEA] CHICKEN | END sit in the rankings?

Player hours for the week place [SEA] CHICKEN | END at #1,680, in the top 8% of every ranked server.

How many players are on [SEA] CHICKEN | END right now?

On [SEA] CHICKEN | END, 0 players are in and 300 slots are on the board. 45 was the high point over seven days, with 3 players on average. The busiest point in the last 48 hours was 11:00 UTC, averaging 1 players.

How to join

How do I join [SEA] CHICKEN | END?

In the Rust console (F1) enter client.connect 103.208.27.77:11112. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://www.chicken.in.th/ for its website.

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,^w,^v,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp300
Max players It holds 300 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly A wipe each week.

Difficulty

^v
Vanilla This is the game as Facepunch ships it, with rates, kits and rules untouched.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.