[SEA/IND] Badnaam 2.0
Offline 103.212.136.180:28015 checked 34d ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,497
- top 67%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 50, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 12:50 UTC39d ago | 50 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on [SEA/IND] Badnaam 2.0?
[SEA/IND] Badnaam 2.0 runs a procedural map of size 3,750 with seed 1337, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.
What are the rules and settings on [SEA/IND] Badnaam 2.0?
[SEA/IND] Badnaam 2.0 says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. raiding, building and gathering in the standard game: that is survival. Raids and player combat are part of the game. Community is its browser listing. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on [SEA/IND] Badnaam 2.0?
Too few of [SEA/IND] Badnaam 2.0's wipes are recorded so far to reveal a rhythm. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. 39 days 14 hours is how long the current world has been up.
What happens on [SEA/IND] Badnaam 2.0 when wipe day arrives?
The average peak across its recent wipes is 50 players. On the latest wipe, 5 hours in, the crowd hit its peak.
Tag guide
What do the server tags on [SEA/IND] Badnaam 2.0 mean?
gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap of 8 per team applies here; v2633 (Protocol): Your game must run protocol 2633 to join; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): Plugins run through Oxide (uMod) on this server are the tags [SEA/IND] Badnaam 2.0 publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [SEA/IND] Badnaam 2.0?
These Rust Leaderboard lists count [SEA/IND] Badnaam 2.0 among them: Best Rust community servers. Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is [SEA/IND] Badnaam 2.0 on?
The build behind [SEA/IND] Badnaam 2.0: Rust network protocol 2633 and build 164530 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [SEA/IND] Badnaam 2.0 online right now, and how steady has it been?
Player one, [SEA/IND] Badnaam 2.0 is offline as you read this, last spotted 34 days 23 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 13 September 2026 is when Rust Leaderboard first logged it.
Where in the world is [SEA/IND] Badnaam 2.0 hosted?
Its name points to Asia, and no region tag is published by [SEA/IND] Badnaam 2.0. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 103.212.136.180:28015 is its address.
Population
Where does [SEA/IND] Badnaam 2.0 sit in the rankings?
Player hours over seven days put [SEA/IND] Badnaam 2.0 at #15,497, among the top 67% of ranked servers.
How many players are on [SEA/IND] Badnaam 2.0 right now?
Right now [SEA/IND] Badnaam 2.0 is not online, and its last appearance was 34 days 23 hours ago.
Getting in
How do I join [SEA/IND] Badnaam 2.0?
Type client.connect 103.212.136.180:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://chernobyl.in/ is its website.
