[AU/NZ] Apocalyptia Network Lobby
Online OC 103.212.227.61:28044 checked 10m ago
Stats
- Players
- 0/ 100
- 0% full
- Slots
- 100open
- 100 max players
- 7-day avg
- 0
- 7-day average · peak 3
- FPS
- 30
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 18h 03m
- since its last restart; the bar fills at a day
- Rank
- #6,188
- top 28% · #136 in OC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 28% of all ranked servers, top 65% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [AU/NZ] Apocalyptia Network Lobby?
[AU/NZ] Apocalyptia Network Lobby runs a procedural map of size 1,000 with seed 1337, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: Apocalyptia Network Lobby.
What are the rules and settings on [AU/NZ] Apocalyptia Network Lobby?
No gather rate appears in the name of [AU/NZ] Apocalyptia Network Lobby. Up to 8 players per group, which is the game's default. roleplay is the mode, a roleplay setup with towns and jobs. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on [AU/NZ] Apocalyptia Network Lobby?
An estimate from the force wipe gives [AU/NZ] Apocalyptia Network Lobby's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 82 days 8 hours. Monthly wipes are what the tags promise.
Lists and filters
What do the server tags on [AU/NZ] Apocalyptia Network Lobby mean?
gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^r (Roleplay): Roleplay is the focus here; ^p (PvE): Player combat is off; the world itself is the threat; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings; OC (Oceania): Oceania is the region it appears under in the server browser are the tags [AU/NZ] Apocalyptia Network Lobby publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [AU/NZ] Apocalyptia Network Lobby?
These Rust Leaderboard lists count [AU/NZ] Apocalyptia Network Lobby among them: Oceania Rust servers by player count, Best modded Rust servers, Rust PvE servers leaderboard and Rust roleplay leaderboard. Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.
Server facts
Which Rust version is [AU/NZ] Apocalyptia Network Lobby on?
Rust network protocol 2635 and build 168909 on Windows is what [AU/NZ] Apocalyptia Network Lobby runs. Steam updates your game so it sits on the same protocol needed to join.
Is [AU/NZ] Apocalyptia Network Lobby online right now, and how steady has it been?
[AU/NZ] Apocalyptia Network Lobby is up, live and reachable this moment. The uptime figure puts the last restart at roughly 18 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. The first record Rust Leaderboard has of it is 13 September 2026.
How well does [AU/NZ] Apocalyptia Network Lobby perform?
30 server fps on average across the last 48 hours, never dropping below 30. At its peak the world carried 3,380 entities: buildings, deployables and the rest. It drew up to 1,057 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is [AU/NZ] Apocalyptia Network Lobby hosted?
In Oceania, says [AU/NZ] Apocalyptia Network Lobby, with a OC tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 103.212.227.61:28044.
Population
Where does [AU/NZ] Apocalyptia Network Lobby sit in the rankings?
[AU/NZ] Apocalyptia Network Lobby takes #6,188 for the week's player hours and #136 in Oceania, with a spot in the top 28% of all ranked servers.
How many players are on [AU/NZ] Apocalyptia Network Lobby right now?
The live score is 0 players on [AU/NZ] Apocalyptia Network Lobby, out of 100 slots. Seven days back: an average of 0 players, a peak of 3. Peak activity over the last 48 hours came at 13:00 UTC, with an average of 1 players.
Getting in
How do I join [AU/NZ] Apocalyptia Network Lobby?
In the Rust console (F1) enter client.connect 103.212.227.61:28044. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://discord.com/invite/societyrust for its website.
