Save Ferrous PvE - No Decay/Raidable Bases/Events/Training
Online NA 104.128.58.16:28055 checked 11m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 1
- 7-day average · peak 5
- FPS
- 98
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 13h 01m
- since its last restart; the bar fills at a day
- Rank
- #3,193
- top 14% · #529 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 28% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 05:02 UTC7d ago | 3 | – | running | 2 |
| Thu 1 Oct, 18:23 UTC FW27d ago | 5 | halved by day 2 | 19.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Save Ferrous PvE - No Decay/Raidable Bases/Events/Training runs a procedural map of size 4,096 with seed 1337, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.
What are the rules and settings on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Save Ferrous PvE - No Decay/Raidable Bases/Events/Training says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
The force wipe is the only wipe Save Ferrous PvE - No Decay/Raidable Bases/Events/Training takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 7 days 20 hours. Monthly wipes are what the tags promise.
What happens on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training when wipe day arrives?
At their busiest, its recent wipes averaged 4 players. The crowd on the latest wipe topped out 0 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. On the wipes where it did not, the count dropped under half by day 2.
Tag guide
What do the server tags on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training mean?
Read by the game's server browser, gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; NA (North America): The server browser lists it under North America are listed under Save Ferrous PvE - No Decay/Raidable Bases/Events/Training. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Save Ferrous PvE - No Decay/Raidable Bases/Events/Training appears on the following Rust Leaderboard lists: Best modded Rust servers and Best US Rust servers. Region: North America; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks are the filters that surface it on the server list.
About the server
Which Rust version is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training on?
The build behind Save Ferrous PvE - No Decay/Raidable Bases/Events/Training: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training online right now, and how steady has it been?
Save Ferrous PvE - No Decay/Raidable Bases/Events/Training is up, live and reachable this moment. The uptime figure puts the last restart at roughly 13 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training perform?
102 server fps on average across the last 48 hours, never dropping below 75. Up to 97,463 entities were in play, buildings and deployables among them. It drew up to 3,658 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Save Ferrous PvE - No Decay/Raidable Bases/Events/Training hosted?
In North America, says Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, with a NA tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 104.128.58.16:28055.
Player count
Where does Save Ferrous PvE - No Decay/Raidable Bases/Events/Training sit on the leaderboard?
Player hours over seven days give Save Ferrous PvE - No Decay/Raidable Bases/Events/Training #3,193 worldwide, #529 in North America, and the top 14% of ranked servers.
How many players are on Save Ferrous PvE - No Decay/Raidable Bases/Events/Training right now?
On Save Ferrous PvE - No Decay/Raidable Bases/Events/Training, 0 players are in and 50 slots are on the board. 5 was the high point over seven days, with 1 players on average. Peak activity over the last 48 hours came at 22:00 UTC, with an average of 3 players.
Connect
How do I join Save Ferrous PvE - No Decay/Raidable Bases/Events/Training?
Type client.connect 104.128.58.16:28055 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.