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Miaka's Testground - Private

Online OC 125.236.211.240:28027 checked 10m ago

biweekly wipes moddedpve

Stats

Players
0/ 20
0% full
Slots
20open
20 max players
7-day avg
0
7-day average · peak 2
FPS
45
server frames a second, the latest hour; the bar fills at 60
Uptime
7h 34m
since its last restart; the bar fills at a day
Rank
#5,981
top 27% · #131 in OC
Last wipe · new game
12d ago
biweekly schedule
Next wipe · continue?
1d 8h
Thu 29 Oct, 08:38 UTC

Players

AveragePeak
00.250.50.75101:0010:0019:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0019:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 27% of all ranked servers, top 63% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 08:38 UTC, in 1d 8h. Its biweekly schedule tag · low confidence

2 days
usual gap
between real wipes
25%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

1d 8h
Thu 29 Oct, 08:38 UTC
8d 18h
Thu 5 Nov, 19:00 UTC
FW
15d 8h
Thu 12 Nov, 08:38 UTC
29d 8h
Thu 26 Nov, 08:38 UTC
36d 18h
Thu 3 Dec, 19:00 UTC
FW
43d 8h
Thu 10 Dec, 08:38 UTC

The first 48 hours of its last wipes

Thu 15 OctWed 14 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 08:38 UTC12d ago 1 – running 1
Wed 14 Oct, 00:14 UTC14d ago 1 – 1.4 days 0
Thu 1 Oct, 20:28 UTC FW26d ago 0 – 12.2 days 0
Tue 29 Sep, 20:23 UTC28d ago 1 held half 2 days 1
Sun 27 Sep, 19:45 UTC30d ago 1 held half 2 days 0
Sun 27 Sep, 02:35 UTC30d ago 1 – 0.7 days 0
Sat 26 Sep, 19:37 UTC31d ago 1 – 0.3 days 0
Wed 23 Sep, 00:52 UTC34d ago 1 halved by day 1 3.8 days 0
Fri 18 Sep, 11:36 UTC39d ago 0 – 4.6 days 0
Thu 17 Sep, 09:57 UTC40d ago 1 – 1.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons
OC · no group limit · biweekly · 34 on average
20 / 2000
[AU] OzRust.com PvE | Jetpacks | Kits | Events
OC · groups of 8+ · biweekly · 2 on average
1 / 150
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
11 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 11 on average
9 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 8 on average
3 / 100
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC · groups of 8+ · weekly · 4 on average
0 / 30

Quick answers

from the figures on this page

Settings and map

Which map is loaded on Miaka's Testground - Private?

The game generates a procedural map for Miaka's Testground - Private: size 4,500, seed 506495455. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on Miaka's Testground - Private?

No gather rate appears in the name of Miaka's Testground - Private. 8 players is the group cap, unchanged from the game's default. pve is the mode, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. VAC is on, Valve's anti-cheat.

Reset times

What is the wipe schedule on Miaka's Testground - Private?

Because Miaka's Testground - Private's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Thursday 29 October at 08:38 UTC is the date its next wipe is due. This world has been running since 12 days 15 hours. Once a fortnight is the wipe rhythm recorded in its tags.

What happens on Miaka's Testground - Private when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. 0 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 100% of recent wipes.

Tag guide

What do the server tags on Miaka's Testground - Private mean?

Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Players do not fight each other here; the world supplies the danger; modded (Modded): Plugins or settings make changes, so it sits under Modded; OC (Oceania): The server browser lists it under Oceania are listed under Miaka's Testground - Private. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Miaka's Testground - Private?

Oceania Rust servers by player count, Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include Miaka's Testground - Private. Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b and PvE ^p; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks are the filters that surface it on the server list.

Server facts

Which Rust version is Miaka's Testground - Private on?

Rust network protocol 2635 and build 168909 on Linux is what Miaka's Testground - Private runs. Matching the protocol is what joining needs; Steam handles the update.

Is Miaka's Testground - Private online right now, and how steady has it been?

Player one, Miaka's Testground - Private is online as you read this. The uptime figure puts the last restart at roughly 7 hours ago. The last 7 full days saw it online for 144 of 168 hours, 86% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Miaka's Testground - Private perform?

The 48-hour average is 45 server fps; the floor was 45. At its peak the world carried 124,312 entities: buildings, deployables and the rest. It drew up to 3,217 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Miaka's Testground - Private hosted?

Its OC tag places Miaka's Testground - Private in Oceania. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 125.236.211.240:28027 is its address.

Player count

Where does Miaka's Testground - Private sit on the leaderboard?

Seven-day player hours rank Miaka's Testground - Private at #5,981 overall, #131 in Oceania, and inside the top 27% of all ranked servers.

How many players are on Miaka's Testground - Private right now?

The live score is 0 players on Miaka's Testground - Private, out of 20 slots. 2 was the high point over seven days, with 0 players on average. The busiest point in the last 48 hours was 21:00 UTC, averaging 1 players.

How to join

How do I join Miaka's Testground - Private?

Type client.connect 125.236.211.240:28027 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://www.millarsoft.co.nz/rust/.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^b,OC,^p,gmrust,cs168909,ts8,modded

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players The server has 20 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

modded
Modded Plugins or settings make changes, so it sits under Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.