1UP
11755servers on
Hi-score
63128players now
2UP
136fresh wipes · 3h
Player select Ready

Rust Server ZA - Chill

Online 129.232.154.35:28025 checked 11m ago

monthly wipes moddedoxide

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
0
7-day average · peak 1
FPS
57
server frames a second, the latest hour; the bar fills at 60
Uptime
4d 5h
since its last restart; the bar fills at a day
Rank
#8,141
top 37%
Last wipe · new game
4d ago
monthly schedule
Next wipe · continue?
8d 20h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Server performance

025507510023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep11 Oct15 Oct19 Oct23 Oct27 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 20h. The force wipe · high confidence

2.9 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 3.5

Coming wipes

8d 20h
Thu 5 Nov, 19:00 UTC
FW
36d 20h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Fri 23 OctWed 21 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:14 UTC4d ago 1 – running 0
Wed 21 Oct, 14:26 UTC6d ago 1 halved by day 1 2 days 0
Mon 12 Oct, 16:12 UTC15d ago 1 halved by day 6 8.9 days 0
Fri 9 Oct, 17:48 UTC18d ago 0 – 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Intoxicated ZA Vanilla 3 - 01 Oct
AF · groups of 8+ · monthly · 20 on average
11 / 150
ServerZ Rust Monthly ZA
AF · groups of 8+ · monthly · 2 on average
1 / 50
Voodoo ZA
AF · groups of 8+ · monthly · 1 on average
3 / 100
Intoxicated ZA Vanilla 1 - 15 Oct
AF · groups of 8+ · biweekly · 8 on average
3 / 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
88 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
23 / 1000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Rust Server ZA - Chill?

Size 3,000 and seed 2751440956 define the game-generated procedural map on Rust Server ZA - Chill. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on Rust Server ZA - Chill?

Rust Server ZA - Chill says nothing in its name about a gather rate. Up to 8 players per group, which is the game's default. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on Rust Server ZA - Chill?

Once a month Rust Server ZA - Chill wipes, and the force wipe is the occasion. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 4 days 7 hours is how long the current world has been up. Monthly wipes are what the tags promise.

What happens on Rust Server ZA - Chill when wipe day arrives?

The average peak across its recent wipes is 1 players. The crowd on the latest wipe topped out 15 hours in. The crowd kept above half its peak to the next wipe in 0% of recent wipes. Day 3.5 is when it dropped under half on the wipes that failed to hold.

Tags

What do the server tags on Rust Server ZA - Chill mean?

gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Rust Server ZA - Chill publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include Rust Server ZA - Chill?

Rust Server ZA - Chill appears on the following Rust Leaderboard lists: Best modded Rust servers. These filters on the server list bring it up: Region: Africa; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

About the server

Which Rust version is Rust Server ZA - Chill running?

The build behind Rust Server ZA - Chill: Rust network protocol 2635 and build 167781 on Windows. Steam updates your game so it sits on the same protocol needed to join.

Is Rust Server ZA - Chill online right now, and how steady has it been?

Right now the lights are on at Rust Server ZA - Chill. Going by the uptime it reports, the last restart was about 4 days 5 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does Rust Server ZA - Chill perform?

Averaged over the last 48 hours, server fps was 69, with a low of 55. Up to 52,468 entities were in play, buildings and deployables among them. Memory use peaked at 2,376 MB. A climbing entity count and low fps are the lag players actually notice.

Where in the world is Rust Server ZA - Chill hosted?

Its name points to Africa, and no region tag is published by Rust Server ZA - Chill. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 129.232.154.35:28025.

The crowd

Where does Rust Server ZA - Chill sit on the leaderboard?

Player hours for the week place Rust Server ZA - Chill at #8,141, in the top 37% of every ranked server.

How many players are on Rust Server ZA - Chill right now?

0 players fill 50 slots on Rust Server ZA - Chill right now. Seven days back: an average of 0 players, a peak of 1. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

How to join

How do I join Rust Server ZA - Chill?

In the Rust console (F1) enter client.connect 129.232.154.35:28025. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://www.GamingEvolved.co.za for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit Team size is capped at 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs167781
Build It runs game build 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.