Private!
Online EU 136.243.135.46:28070 checked 14m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 5
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3d 6h
- since its last restart; the bar fills at a day
- Rank
- #5,448
- top 25% · #1785 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 61% in EU. Ranked on player hours over the last seven days.
Wipe schedule
a steady gapNext wipe Friday 30 October, 16:50 UTC, in 2d 18h. Every 3 days 1 hours · medium confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 13:55 UTC3d ago | 2 | – | running | 1 |
| Wed 21 Oct, 11:49 UTC6d ago | 2 | held half | 3.1 days | 0 |
| Sun 18 Oct, 14:10 UTC9d ago | 2 | halved by day 1 | 2.9 days | 1 |
| Thu 15 Oct, 12:43 UTC12d ago | 3 | halved by day 2 | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Private!?
The game generates a procedural map for Private!: size 3,500, seed 260308643. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on Private!?
The name of Private! carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on Private!?
About every 3.1 days is the gap Private! has kept between wipes of late. Come Friday 30 October at 16:50 UTC, its next wipe is due. The world it runs now dates from 3 days 8 hours. Its tags give a monthly wipe schedule.
What happens on Private! when wipe day arrives?
The average peak across its recent wipes is 2 players. 1 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 33% of recent wipes. Day 1.5 is when it dropped under half on the wipes that failed to hold.
Tags
What do the server tags on Private! mean?
The server browser reads these tags from Private!: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays; EU (Europe): Europe is the region it appears under in the server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Private!?
These Rust Leaderboard lists count Private! among them: Best EU Rust servers and Best modded Rust servers. These filters on the server list bring it up: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Server details
Which Rust version is Private! on?
The build behind Private!: Rust network protocol 2635 and build 168909 on Linux. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Private! up right now, and how steady is it?
Player one, Private! is online as you read this. The uptime figure puts the last restart at roughly 3 days 6 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. The first record Rust Leaderboard has of it is 15 October 2026.
How well does Private! perform?
The 48-hour average is 6 server fps; the floor was 5. Up to 66,001 entities were in play, buildings and deployables among them. It drew up to 2,891 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Private! hosted?
Its EU tag places Private! in Europe. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 136.243.135.46:28070.
The crowd
Where does Private! sit on the leaderboard?
Player hours over seven days give Private! #5,448 worldwide, #1,785 in Europe, and the top 25% of ranked servers.
How many players are on Private! right now?
On Private!, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players, peaking at 2. In the last 48 hours, 22:00 UTC drew the highest average: 1 players.
Getting in
How do I join Private!?
Type client.connect 136.243.135.46:28070 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
