Devil-Is-King
Online 144.126.149.74:28600 checked 12m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 57
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 19d 20h
- since its last restart; the bar fills at a day
- Rank
- #15,338
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 10h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 09:30 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Devil-Is-King?
Devil-Is-King runs a procedural map of size 2,000 with seed 69676967, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Devil-Is-King?
The name of Devil-Is-King carries no gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. Rust's premium status is required to join. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on Devil-Is-King?
The force wipe is the only wipe Devil-Is-King takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 20 days 22 hours. A wipe once a month is set out in its tags.
What happens on Devil-Is-King when wipe day arrives?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd was at its highest.
Tag guide
What do the server tags on Devil-Is-King mean?
gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): Build: 167398; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Devil-Is-King publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Devil-Is-King?
Devil-Is-King appears on the following Rust Leaderboard lists: Best modded Rust servers. Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.
About the server
Which Rust version is Devil-Is-King on?
The build behind Devil-Is-King: Rust network protocol 2634 and build 167398 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is Devil-Is-King online right now, and how steady has it been?
Player one, Devil-Is-King is online as you read this. The uptime figure puts the last restart at roughly 19 days 20 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Devil-Is-King perform?
The 48-hour average is 56 server fps; the floor was 52. Up to 47,291 entities were in play, buildings and deployables among them. The top memory figure was 4,386 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Devil-Is-King hosted?
On region, Devil-Is-King publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 144.126.149.74:28600.
The crowd
Where does Devil-Is-King sit on the leaderboard?
Player hours for the week place Devil-Is-King at #15,338, in the top 69% of every ranked server.
How many players are on Devil-Is-King right now?
On Devil-Is-King, 0 players are in and 50 slots are on the board. Its average over the past week is 0 players.
Connect
How do I join Devil-Is-King?
In the Rust console (F1) enter client.connect 144.126.149.74:28600. Launch Rust from this page instead and it opens the game through Steam and joins for you. Rust's premium status is required to join.
