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11888servers on
Hi-score
103803players now
2UP
419fresh wipes · 3h
Player select Ready

AUS PVE Zombieland

Online OC 144.6.251.59:28015 checked 8m ago

monthly wipes moddedcarbonpve

Stats

Players
0/ 50
0% full
Slots
50open
50 max players
7-day avg
1
7-day average · peak 5
FPS
52
server frames a second, the latest hour; the bar fills at 60
Uptime
22h 47m
since its last restart; the bar fills at a day
Rank
#3,543
top 16% · #92 in OC
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
7d 0h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

02040608019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence

6
wipe-day peak
players, last three wipes

Coming wipes

7d 0h
Thu 5 Nov, 19:00 UTC
FW
35d 0h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 19:35 UTC FW27d ago 6 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
2 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 9 on average
5 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 7 on average
3 / 100
BattleServer Zombies |AU|PVE|KITS|RAIDABLE BASES|
OC · groups of 8+ · monthly · 2 on average
0 / 50
[AU] BB Rust PvE | Relaxed Community | Beginner to Pro Welcome
OC · groups of 8+ · monthly · 4 on average
3 / 50
[PvE] - VANGUARD RUST - PvE, No killing, No Raiding, 1/2 decay.
OC · groups of 8+ · monthly · 3 on average
1 / 30

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on AUS PVE Zombieland?

AUS PVE Zombieland runs a procedural map of size 4,250 with seed 120196201, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on AUS PVE Zombieland?

The name of AUS PVE Zombieland carries no gather rate. 8 players is the group cap, unchanged from the game's default. pve is the mode, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.

Wipe schedule

What is the wipe schedule on AUS PVE Zombieland?

The force wipe is the only wipe AUS PVE Zombieland takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 23 hours is how long the current world has been up. Its tags give a monthly wipe schedule.

What happens on AUS PVE Zombieland when wipe day arrives?

At their busiest, its recent wipes averaged 6 players. 38 hours after the latest wipe, the crowd was at its highest.

Lists and filters

What do the server tags on AUS PVE Zombieland mean?

Read by the game's server browser, gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use; OC (Oceania): In the server browser it sits under Oceania are listed under AUS PVE Zombieland. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include AUS PVE Zombieland?

These Rust Leaderboard lists count AUS PVE Zombieland among them: Oceania Rust servers by player count, Best modded Rust servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

About the server

Which Rust version is AUS PVE Zombieland running?

Rust network protocol 2635 and build 168909 on Linux is what AUS PVE Zombieland runs. Matching the protocol is what joining needs; Steam handles the update.

Is AUS PVE Zombieland online right now, and how steady has it been?

Right now the lights are on at AUS PVE Zombieland. Going by the uptime it reports, the last restart was about 22 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does AUS PVE Zombieland perform?

Averaged over the last 48 hours, server fps was 44, with a low of 23. Buildings, deployables and all the rest of the world took the entity count as high as 121,131. It drew up to 4,464 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.

Where in the world is AUS PVE Zombieland hosted?

The OC tag on AUS PVE Zombieland puts it in Oceania. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 144.6.251.59:28015 is its address.

Population

Where does AUS PVE Zombieland sit on the leaderboard?

AUS PVE Zombieland takes #3,543 for the week's player hours and #92 in Oceania, with a spot in the top 16% of all ranked servers.

How many players are on AUS PVE Zombieland right now?

The live score is 0 players on AUS PVE Zombieland, out of 50 slots. Its average over the past week is 1 players, peaking at 5. The busiest point in the last 48 hours was 11:00 UTC, averaging 2 players.

Connect

How do I join AUS PVE Zombieland?

In the Rust console (F1) enter client.connect 144.6.251.59:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://aus.schuu.net.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,OC,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap of 8 per team applies here.
v2635
Protocol Your game must run protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^z
Modded Plugins or settings make changes, so it sits under Modded.
^y
Carbon Carbon is the plugin framework in use.

Region

OC
Oceania In the server browser it sits under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.