AUS PVE Zombieland
Online OC 144.6.251.59:28015 checked 8m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 1
- 7-day average · peak 5
- FPS
- 52
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 22h 47m
- since its last restart; the bar fills at a day
- Rank
- #3,543
- top 16% · #92 in OC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 16% of all ranked servers, top 43% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 0h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 38 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:35 UTC FW27d ago | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on AUS PVE Zombieland?
AUS PVE Zombieland runs a procedural map of size 4,250 with seed 120196201, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on AUS PVE Zombieland?
The name of AUS PVE Zombieland carries no gather rate. 8 players is the group cap, unchanged from the game's default. pve is the mode, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Carbon. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on AUS PVE Zombieland?
The force wipe is the only wipe AUS PVE Zombieland takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 23 hours is how long the current world has been up. Its tags give a monthly wipe schedule.
What happens on AUS PVE Zombieland when wipe day arrives?
At their busiest, its recent wipes averaged 6 players. 38 hours after the latest wipe, the crowd was at its highest.
Lists and filters
What do the server tags on AUS PVE Zombieland mean?
Read by the game's server browser, gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): No fighting between players: the danger comes from the world; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): Carbon is the plugin framework in use; OC (Oceania): In the server browser it sits under Oceania are listed under AUS PVE Zombieland. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include AUS PVE Zombieland?
These Rust Leaderboard lists count AUS PVE Zombieland among them: Oceania Rust servers by player count, Best modded Rust servers, Rust PvE servers leaderboard and Rust zombie servers, ranked live. These filters on the server list bring it up: Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
About the server
Which Rust version is AUS PVE Zombieland running?
Rust network protocol 2635 and build 168909 on Linux is what AUS PVE Zombieland runs. Matching the protocol is what joining needs; Steam handles the update.
Is AUS PVE Zombieland online right now, and how steady has it been?
Right now the lights are on at AUS PVE Zombieland. Going by the uptime it reports, the last restart was about 22 hours ago. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does AUS PVE Zombieland perform?
Averaged over the last 48 hours, server fps was 44, with a low of 23. Buildings, deployables and all the rest of the world took the entity count as high as 121,131. It drew up to 4,464 MB of memory at its highest. What reads as lag to players: fps falling and entities piling up.
Where in the world is AUS PVE Zombieland hosted?
The OC tag on AUS PVE Zombieland puts it in Oceania. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 144.6.251.59:28015 is its address.
Population
Where does AUS PVE Zombieland sit on the leaderboard?
AUS PVE Zombieland takes #3,543 for the week's player hours and #92 in Oceania, with a spot in the top 16% of all ranked servers.
How many players are on AUS PVE Zombieland right now?
The live score is 0 players on AUS PVE Zombieland, out of 50 slots. Its average over the past week is 1 players, peaking at 5. The busiest point in the last 48 hours was 11:00 UTC, averaging 2 players.
Connect
How do I join AUS PVE Zombieland?
In the Rust console (F1) enter client.connect 144.6.251.59:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://aus.schuu.net.