Stats
- Players
- 11/ 400
- 3% full
- Slots
- 389open
- 400 max players
- 7-day avg
- 9
- 7-day average · peak 21
- FPS
- 279
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 7h 40m
- since its last restart; the bar fills at a day
- Rank
- #1,027
- top 5%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 5% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 22, 45 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:40 UTC FW26d ago | 22 | – | running | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [CAN] Facepunch 2?
Size 4,500 and seed 539058346 define the game-generated procedural map on [CAN] Facepunch 2. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on [CAN] Facepunch 2?
The name of [CAN] Facepunch 2 carries no gather rate. The game's default applies: groups of 8 players at most. It plays as survival, the usual game, with gathering, building and raiding. Raids and player combat are part of the game. The in-game Official tab lists it. The server's own label is vanilla: vanilla Rust: no altered rates, kits or rules from Facepunch's release. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on [CAN] Facepunch 2?
The force wipe is the only wipe [CAN] Facepunch 2 takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 26 days 3 hours is how long the current world has been up. A wipe once a month is set out in its tags.
What happens on [CAN] Facepunch 2 when wipe day arrives?
At their busiest, its recent wipes averaged 22 players. 45 hours after the latest wipe, the crowd was at its highest.
Tags
Who is behind [CAN] Facepunch 2?
124 other servers we track share this playrust.com hostname with [CAN] Facepunch 2, so one operator most likely runs them all.
What do the server tags on [CAN] Facepunch 2 mean?
official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): Survival, standard Rust style; mp400 (Max players): The server has 400 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^t (Tutorial on): Facepunch's tutorial is available to new players here; sc2 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are the tags [CAN] Facepunch 2 publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [CAN] Facepunch 2?
Rust tutorial servers, Official Rust server leaderboard and Best vanilla Rust servers are the Rust Leaderboard lists that include [CAN] Facepunch 2. Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Boxes: Official only are the filters that surface it on the server list.
Server details
Which Rust version is [CAN] Facepunch 2 running?
The build behind [CAN] Facepunch 2: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is [CAN] Facepunch 2 up right now, and how steady is it?
Player one, [CAN] Facepunch 2 is online as you read this. Going by the uptime it reports, the last restart was about 7 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does [CAN] Facepunch 2 perform?
286 server fps on average across the last 48 hours, never dropping below 244. At its peak the world carried 133,759 entities: buildings, deployables and the rest. Memory use peaked at 6,088 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is [CAN] Facepunch 2 hosted?
No region is published by [CAN] Facepunch 2. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. You will find it at 148.113.198.6:28015.
The crowd
Where does [CAN] Facepunch 2 sit on the leaderboard?
Player hours for the week place [CAN] Facepunch 2 at #1,027, in the top 5% of every ranked server.
How many players are on [CAN] Facepunch 2 right now?
On [CAN] Facepunch 2, 11 players are in and 400 slots are on the board. Its average over the past week is 9 players, peaking at 21. The busiest point in the last 48 hours was 15:00 UTC, averaging 14 players.
How to join
How do I join [CAN] Facepunch 2?
In the Rust console (F1) enter client.connect 148.113.198.6:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.
