[GER]DuKs TESTSERVER
Online 148.251.2.84:30015 checked 12m ago
Stats
- Players
- 0/ 10
- 0% full
- Slots
- 10open
- 10 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 40
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 55m
- since its last restart; the bar fills at a day
- Rank
- #15,339
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 03:05 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [GER]DuKs TESTSERVER?
Custom map, size 4,000, on [GER]DuKs TESTSERVER: the file is published and downloadable from this page.
What are the rules and settings on [GER]DuKs TESTSERVER?
[GER]DuKs TESTSERVER says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on [GER]DuKs TESTSERVER?
[GER]DuKs TESTSERVER has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 19 days 3 hours.
What happens on [GER]DuKs TESTSERVER when wipe day arrives?
At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe topped out 0 hours in.
Lists and filters
What do the server tags on [GER]DuKs TESTSERVER mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It holds 10 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): The region code is blank; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; rustmaps (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are listed under [GER]DuKs TESTSERVER. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [GER]DuKs TESTSERVER?
[GER]DuKs TESTSERVER appears on the following Rust Leaderboard lists: Best EU Rust servers and Best modded Rust servers. Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more are the filters that surface it on the server list.
Server details
Which Rust version is [GER]DuKs TESTSERVER running?
Rust network protocol 2635 and build 168909 on Linux is the version [GER]DuKs TESTSERVER runs. Matching the protocol is what joining needs; Steam handles the update.
Is [GER]DuKs TESTSERVER online right now, and how steady has it been?
[GER]DuKs TESTSERVER is up, live and reachable this moment. About 55 minutes ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does [GER]DuKs TESTSERVER perform?
Averaged over the last 48 hours, server fps was 38, with a low of 9. Up to 92,108 entities were in play, buildings and deployables among them. The top memory figure was 2,603 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is [GER]DuKs TESTSERVER hosted?
The name of [GER]DuKs TESTSERVER points to Europe, though it publishes no region tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 148.251.2.84:30015.
The crowd
Where does [GER]DuKs TESTSERVER sit on the leaderboard?
Player hours over seven days put [GER]DuKs TESTSERVER at #15,339, among the top 69% of ranked servers.
How many players are on [GER]DuKs TESTSERVER right now?
0 players fill 10 slots on [GER]DuKs TESTSERVER right now. Over seven days, players averaged 0.
How to join
How do I join [GER]DuKs TESTSERVER?
In the Rust console (F1) enter client.connect 148.251.2.84:30015. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://rust.duks-gaming.com.
