[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe
Online EA 153.197.161.35:28017 checked 4m ago
Stats
- Players
- 0/ 150
- 0% full
- Slots
- 150open
- 150 max players
- 7-day avg
- 1
- 7-day average · peak 7
- FPS
- 123
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 26m
- since its last restart; the bar fills at a day
- Rank
- #3,301
- top 15% · #310 in EA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 15% of all ranked servers, top 55% in EA. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 04:32 UTC, in 1d 5h. Its biweekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 04:32 UTC12d ago | 5 | – | running | 0 |
| Thu 1 Oct, 19:05 UTC FW27d ago | 4 | halved by day 9 | 14.4 days | 0 |
| Thu 17 Sep, 19:00 UTC41d ago | 7 | halved by day 6 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe runs a procedural map of size 4,500 with seed 930824030, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe says nothing in its name about a gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. It is listed as a community server in the browser. Carbon plugins are running. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. Access is limited to players with premium status in Rust. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
Because [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Friday 30 October at 04:32 UTC is the date its next wipe is due. The world it runs now dates from 12 days 18 hours. Its tags list a wipe schedule of one wipe per two weeks.
What happens on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe when wipe day arrives?
Its recent wipes drew an average of 5 players at peak. 28 hours after the latest wipe, the crowd was at its highest. Half the peak or more lasted until the next wipe in 0% of recent wipes. Day 7.5 is when it dropped under half on the wipes that failed to hold.
Tag guide
Who is behind [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
2 other servers we track share this crypto-cheer.jp hostname with [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe, so one operator most likely runs them all.
What do the server tags on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): The server has 150 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^b (Biweekly): Every fortnight brings a wipe; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^y (Carbon): Carbon is the plugin framework in use; ^q (Premium): Access is limited to players with premium status in Rust; EA (East Asia): The server browser lists it under East Asia are listed under [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
These Rust Leaderboard lists count [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe among them: Best Rust community servers and Best vanilla Rust servers. You can find it through these server list filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: Premium; Server tag: Biweekly ^b, Vanilla ^v, Premium ^q and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Server facts
Which Rust version is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe running?
Rust network protocol 2635 and build 168909 on Linux is what [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe up right now, and how steady is it?
[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe is up, live and reachable this moment. The uptime figure puts the last restart at roughly 26 minutes ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. 13 September 2026 is when Rust Leaderboard first logged it.
How well does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe perform?
98 server fps on average across the last 48 hours, never dropping below 81. Up to 122,965 entities were in play, buildings and deployables among them. Memory use peaked at 4,550 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe hosted?
The EA tag on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe puts it in Asia. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 153.197.161.35:28017.
Population
Where does [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe sit in the rankings?
[JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe takes #3,301 for the week's player hours and #310 in Asia, with a spot in the top 15% of all ranked servers.
How many players are on [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe right now?
On [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe, 0 players are in and 150 slots are on the board. Seven days back: an average of 1 players, a peak of 7. In the last 48 hours, 10:00 UTC drew the highest average: 5 players.
Getting in
How do I join [JP] INAKA Vanilla Bi-weekly | 10/16 MAP Wipe?
In the Rust console (F1) enter client.connect 153.197.161.35:28017. Launch Rust from this page instead and it opens the game through Steam and joins for you. Access is limited to players with premium status in Rust.