testing
Offline NA 153.66.141.222:28015 checked 10d ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,256
- top 69% · #1560 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 84% in NA, and #378 of the duo servers (top 89%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 2d 10h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
What are the rules and settings on testing?
The name of testing carries no gather rate. Groups stop at 2 players, the duo rule. It plays as survival, the usual game, with gathering, building and raiding. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on testing?
An estimate from weekly: 7 days after its last wipe gives testing's next wipe. Come Saturday 31 October at 15:49 UTC, its next wipe is due. The world it runs now dates from 18 days 13 hours. Once a week is the wipe schedule its tags give.
Tag guide
What do the server tags on testing mean?
The server browser reads these tags from testing: gmvanilla (Game mode): This is vanilla survival; mp20 (Max players): It holds 20 slots; ts2 (Group limit): The team size limit is 2; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^w (Weekly): Wipes happen every week; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): North America is the region it appears under in the server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include testing?
Duo Rust servers, ranked live, Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include testing. You can find it through these server list filters: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
About the server
Which Rust version is testing running?
Rust network protocol 2634 and build 166652 on Windows is the version testing runs. Matching the protocol is what joining needs; Steam handles the update.
Is testing online right now, and how steady has it been?
No sign of testing right now, with 10 days 9 hours since it was last seen. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. The first record Rust Leaderboard has of it is 18 October 2026.
Where in the world is testing hosted?
The NA tag on testing puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 153.66.141.222:28015 is its address.
Population
Where does testing sit on the leaderboard?
testing takes #15,256 for the week's player hours and #1,560 in North America, with a spot in the top 69% of all ranked servers. Rank #378 when lined up against duo servers.
How many players are on testing right now?
No connection to testing: it is offline now, with the last check 10 days 9 hours ago.
Getting in
How do I join testing?
In the Rust console (F1) enter client.connect 153.66.141.222:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.