testing
Offline NA 153.66.141.225:28015 checked 15d ago
Stats
- Players
- 0/ 20
- 0% full
- Slots
- 20open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,215
- top 71% · #1545 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 84% in NA, and #376 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 15:49 UTC, in 2d 0h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 15:49 UTC18d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
What are the rules and settings on testing?
testing says nothing in its name about a gather rate. 2 players is the group limit (duo). survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on testing?
Its tag guides the prediction: not enough of testing's wipes are on record to confirm the schedule. Come Saturday 31 October at 15:49 UTC, its next wipe is due. This world has been running since 18 days 23 hours. Once a week is the wipe schedule its tags give.
What happens on testing when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. On the latest wipe, 1 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on testing mean?
The server browser reads these tags from testing: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It holds 20 slots; ts2 (Group limit): Teams cap at 2 players; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^w (Weekly): Wipes happen every week; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): In the server browser it sits under North America. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include testing?
Duo Rust servers, ranked live, Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include testing. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.
Server details
Which Rust version is testing on?
The build behind testing: Rust network protocol 2634 and build 166652 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is testing up right now, and how steady is it?
testing is down this moment; the last signal came 15 days 12 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 9 October 2026 is when Rust Leaderboard first logged it.
Where in the world is testing hosted?
The NA tag on testing puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 153.66.141.225:28015.
Population
Where does testing sit in the rankings?
Seven-day player hours rank testing at #15,215 overall, #1,545 in North America, and inside the top 71% of all ranked servers. In the duo group it takes #376.
How many players are on testing right now?
No connection to testing: it is offline now, with the last check 15 days 12 hours ago.
How to join
How do I join testing?
Type client.connect 153.66.141.225:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.