1UP
11846servers on
Hi-score
84816players now
2UP
288fresh wipes · 3h
Player select Out

testing

Offline NA 153.66.141.225:28015 checked 15d ago

duo weekly wipes moddedcarbon

Stats

Players
0/ 20
0% full
Slots
20open
20 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,215
top 71% · #1545 in NA
Last wipe · new game
18d ago
weekly schedule
Next wipe · continue?
2d 0h
Sat 31 Oct, 15:49 UTC

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct14 Oct16 Oct19 Oct21 Oct

Top 71% of all ranked servers, top 84% in NA, and #376 of the duo servers (top 87%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 15:49 UTC, in 2d 0h. Its weekly schedule tag · low confidence

1
wipe-day peak
players, last three wipes

Coming wipes

2d 0h
Sat 31 Oct, 15:49 UTC
7d 3h
Thu 5 Nov, 19:00 UTC
FW
9d 0h
Sat 7 Nov, 15:49 UTC
16d 0h
Sat 14 Nov, 15:49 UTC
23d 0h
Sat 21 Nov, 15:49 UTC
30d 0h
Sat 28 Nov, 15:49 UTC
35d 3h
Thu 3 Dec, 19:00 UTC
FW
37d 0h
Sat 5 Dec, 15:49 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 15:49 UTC18d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
RustForNoobs.com | Solo/Duo | Weekly | US
NA · duo · weekly · 102 on average
7 / 100
RustForNoobs.com | Mondays | Solo/Duo | US
NA · duo · weekly · 70 on average
56 / 100
US RustLife.net | Solo/Duo | Fridays | Noob Friendly
NA · duo · weekly · 3 on average
1 / 100
WARBANDITS.GG |Solo/Duo|Weekly| JUST WIPED
NA · duo · weekly · 3 on average
0 / 100
US RustLife.net | Solo/Duo | Mondays | Noob Friendly
NA · duo · weekly · 2 on average
2 / 100
WARBANDITS.GG 2X |Solo/Duo|X2 JUST FULLWIPED
NA · duo · 2x · weekly · 144 on average
142 / 200

Quick answers

from the figures on this page

Settings and map

What are the rules and settings on testing?

testing says nothing in its name about a gather rate. 2 players is the group limit (duo). survival is the mode, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Carbon plugins are running. Anti-cheat is on: VAC is enabled.

Wipe days

What is the wipe schedule on testing?

Its tag guides the prediction: not enough of testing's wipes are on record to confirm the schedule. Come Saturday 31 October at 15:49 UTC, its next wipe is due. This world has been running since 18 days 23 hours. Once a week is the wipe schedule its tags give.

What happens on testing when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. On the latest wipe, 1 hours in, the crowd hit its peak.

Lists and filters

What do the server tags on testing mean?

The server browser reads these tags from testing: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It holds 20 slots; ts2 (Group limit): Teams cap at 2 players; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^w (Weekly): Wipes happen every week; ^z (Modded): This is Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is the plugin framework in use; NA (North America): In the server browser it sits under North America. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include testing?

Duo Rust servers, ranked live, Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include testing. These filters on the server list bring it up: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly.

Server details

Which Rust version is testing on?

The build behind testing: Rust network protocol 2634 and build 166652 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is testing up right now, and how steady is it?

testing is down this moment; the last signal came 15 days 12 hours ago. Of the 168 hours in the last 7 full days it was up for 0, or 0%. 9 October 2026 is when Rust Leaderboard first logged it.

Where in the world is testing hosted?

The NA tag on testing puts it in North America. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 153.66.141.225:28015.

Population

Where does testing sit in the rankings?

Seven-day player hours rank testing at #15,215 overall, #1,545 in North America, and inside the top 71% of all ranked servers. In the duo group it takes #376.

How many players are on testing right now?

No connection to testing: it is offline now, with the last check 15 days 12 hours ago.

How to join

How do I join testing?

Type client.connect 153.66.141.225:28015 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^w,NA,gmvanilla,cs166652,ts2

Game

gmvanilla
Game mode The mode is vanilla survival.
mp20
Max players It holds 20 slots.
ts2
Group limit Teams cap at 2 players.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^z
Modded This is Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is the plugin framework in use.

Region

NA
North America In the server browser it sits under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.