[DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL
Online EU 157.85.87.15:22657 checked 7m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 118
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 3h 17m
- since its last restart; the bar fills at a day
- Rank
- #9,018
- top 41% · #2188 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:52 UTC25d ago | 1 | – | running | 0 |
| Wed 16 Sep, 16:40 UTC41d ago | 1 | halved by day 7 | 15.4 days | 0 |
| Mon 14 Sep, 14:52 UTC43d ago | 1 | held half | 2.1 days | 0 |
| Mon 14 Sep, 01:17 UTC43d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The game generates a procedural map for [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL: size 3,000, seed 1179055683. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The name of [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL carries no gather rate. Up to 8 players per group, which is the game's default. It plays as pve, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
The force wipe is the only wipe [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. The world it runs now dates from 25 days 22 hours. Its tags give a monthly wipe schedule.
What happens on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL when wipe day arrives?
The average peak across its recent wipes is 1 players. 3 hours after the latest wipe, the crowd was at its highest. 50% of its recent wipes held more than half the peak all the way to the next wipe. Day 7 is when it dropped under half on the wipes that failed to hold.
Lists and filters
What do the server tags on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL mean?
gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): It holds 40 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it sits under Europe are the tags [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Best EU Rust servers, Best modded Rust servers and Rust PvE servers leaderboard are the Rust Leaderboard lists that include [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. You can find it through these server list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
About the server
Which Rust version is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL running?
Rust network protocol 2635 and build 168909 on Linux is the version [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL runs. Steam updates your game so it sits on the same protocol needed to join.
Is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL online right now, and how steady has it been?
Right now the lights are on at [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL. The uptime figure puts the last restart at roughly 3 hours ago. Of the 168 hours in the last 7 full days it was up for 138, or 82%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL perform?
The 48-hour average is 149 server fps; the floor was 111. Up to 50,469 entities were in play, buildings and deployables among them. The top memory figure was 3,602 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL hosted?
In Europe, says [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, with a EU tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 157.85.87.15:22657.
Player count
Where does [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL sit on the leaderboard?
Seven-day player hours rank [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL at #9,018 overall, #2,188 in Europe, and inside the top 41% of all ranked servers.
How many players are on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL right now?
The live score is 0 players on [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL, out of 40 slots. 1 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 01:00 UTC, with an average of 1 players.
Getting in
How do I join [DE] Project RUST Sixty_Five | Only PvE | Monthly | QoL?
Type client.connect 157.85.87.15:22657 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.
