[PvE] Relic Europe | No Killing | No Raiding | No Decay
Online EU 64.40.9.219:28017 checked 9m ago
Stats
- Players
- 29/ 200
- 14% full
- Slots
- 171open
- 200 max players
- 7-day avg
- 30
- 7-day average · peak 74
- FPS
- 66
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1d 10h
- since its last restart; the bar fills at a day
- Rank
- #505
- top 2% · #249 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 2% of all ranked servers, top 8% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 1h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 74, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 18:24 UTC4d ago | 74 | – | running | 28 |
| Thu 1 Oct, 18:18 UTC FW25d ago | 64 | held half | 21 days | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
[PvE] Relic Europe | No Killing | No Raiding | No Decay runs a procedural map of size 4,500 with seed 1994412, generated by the game. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
[PvE] Relic Europe | No Killing | No Raiding | No Decay says nothing in its name about a gather rate. The limit on a group is 30 players. roleplay is the mode, a roleplay setup with towns and jobs. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on [PvE] Relic Europe | No Killing | No Raiding | No Decay?
Wipes on [PvE] Relic Europe | No Killing | No Raiding | No Decay come once a month, with the force wipe and no other. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. This world has been running since 4 days 23 hours. Monthly wipes are what the tags promise.
What happens on [PvE] Relic Europe | No Killing | No Raiding | No Decay when wipe day arrives?
At their busiest, its recent wipes averaged 69 players. 2 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 100% of recent wipes.
Lists and filters
Who is behind [PvE] Relic Europe | No Killing | No Raiding | No Decay?
3 other servers we track share this relicpve.com hostname with [PvE] Relic Europe | No Killing | No Raiding | No Decay, so one operator most likely runs them all.
What do the server tags on [PvE] Relic Europe | No Killing | No Raiding | No Decay mean?
gmrust (Game mode): Survival, standard Rust style; mp200 (Max players): Slot count: 200; ts30 (Group limit): The team size limit is 30; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^r (Roleplay): This server is for roleplay; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays; EU (Europe): The server browser lists it under Europe are the tags [PvE] Relic Europe | No Killing | No Raiding | No Decay publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [PvE] Relic Europe | No Killing | No Raiding | No Decay?
[PvE] Relic Europe | No Killing | No Raiding | No Decay appears on the following Rust Leaderboard lists: Best EU Rust servers, Best modded Rust servers, Rust PvE servers leaderboard and Rust roleplay leaderboard. You can find it through these server list filters: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Roleplay ^r, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week; Players now: At least 10; Average players: 25+ on average.
About the server
Which Rust version is [PvE] Relic Europe | No Killing | No Raiding | No Decay running?
Rust network protocol 2635 and build 168909 on Linux is what [PvE] Relic Europe | No Killing | No Raiding | No Decay runs. Steam updates your game so it sits on the same protocol needed to join.
Is [PvE] Relic Europe | No Killing | No Raiding | No Decay online right now, and how steady has it been?
[PvE] Relic Europe | No Killing | No Raiding | No Decay is up, live and reachable this moment. The uptime figure puts the last restart at roughly 34 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does [PvE] Relic Europe | No Killing | No Raiding | No Decay perform?
Averaged over the last 48 hours, server fps was 72, with a low of 37. Up to 193,419 entities were in play, buildings and deployables among them. The top memory figure was 8,903 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is [PvE] Relic Europe | No Killing | No Raiding | No Decay hosted?
In Europe, says [PvE] Relic Europe | No Killing | No Raiding | No Decay, with a EU tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 64.40.9.219:28017 is its address.
Player count
Where does [PvE] Relic Europe | No Killing | No Raiding | No Decay sit in the rankings?
Player hours over seven days give [PvE] Relic Europe | No Killing | No Raiding | No Decay #505 worldwide, #249 in Europe, and the top 2% of ranked servers.
How many players are on [PvE] Relic Europe | No Killing | No Raiding | No Decay right now?
The live score is 29 players on [PvE] Relic Europe | No Killing | No Raiding | No Decay, out of 200 slots. Seven days back: an average of 30 players, a peak of 74. The busiest point in the last 48 hours was 19:00 UTC, averaging 52 players.
Getting in
How do I join [PvE] Relic Europe | No Killing | No Raiding | No Decay?
In the Rust console (F1) enter client.connect 64.40.9.219:28017. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://relicpve.com.
