Shockbyte
Offline 157.85.91.179:26703 checked 4d ago
Stats
- Players
- 1/ 1
- 100% full
- Slots
- 0open
- 1 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #12,005
- top 54%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 11:58 UTC4d ago | 1 | – | running | 0 |
| Sun 18 Oct, 13:08 UTC11d ago | 1 | held half | 7 days | 1 |
| Fri 16 Oct, 23:16 UTC12d ago | 1 | – | 1.6 days | 0 |
| Wed 14 Oct, 22:28 UTC14d ago | 1 | held half | 2 days | 1 |
| Tue 13 Oct, 22:53 UTC15d ago | 1 | – | 1 days | 1 |
| Mon 12 Oct, 21:41 UTC16d ago | 1 | – | 1 days | 0 |
| Sun 11 Oct, 12:41 UTC18d ago | 1 | – | 1.4 days | 1 |
| Sat 10 Oct, 12:52 UTC19d ago | 2 | – | 1 days | 1 |
| Fri 9 Oct, 22:33 UTC19d ago | 2 | – | 0.6 days | 1 |
| Thu 8 Oct, 23:59 UTC20d ago | 2 | – | 0.9 days | 1 |
| Tue 6 Oct, 23:13 UTC22d ago | 1 | – | 2 days | 1 |
| Mon 5 Oct, 22:24 UTC23d ago | 1 | – | 1 days | 1 |
| Sun 4 Oct, 18:27 UTC25d ago | 1 | – | 1.2 days | 1 |
| Sun 4 Oct, 11:22 UTC25d ago | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Shockbyte?
Size 3,000, procedural, generated by the game, on Shockbyte.
What are the rules and settings on Shockbyte?
Shockbyte says nothing in its name about a gather rate. No group limit is published. hardcore is the mode, Facepunch at its hardest. Raids and player combat are part of the game. The server browser lists it as Modded: plugins or settings alter the game. It runs plugins: Oxide. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Shockbyte?
No next wipe can be pinned down on Shockbyte, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 4 days 8 hours is how long the current world has been up.
What happens on Shockbyte when wipe day arrives?
Its recent wipes drew an average of 1 players at peak. On the latest wipe, 1 hours in, the crowd hit its peak. The crowd kept above half its peak to the next wipe in 100% of recent wipes.
Tags
What do the server tags on Shockbyte mean?
The server browser reads these tags from Shockbyte: gmhardcore (Game mode): The ruleset is hardcore, a harsher one; mp1 (Max players): It holds 1 slots; ts0 (Group limit): No teams here; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): This is Modded: the game is changed by plugins or settings. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Shockbyte?
Best modded Rust servers are the Rust Leaderboard lists that include Shockbyte. These filters on the server list bring it up: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week.
Server details
Which Rust version is Shockbyte on?
The build behind Shockbyte: Rust network protocol 2635 and build 168909 on Linux. Matching the protocol is what joining needs; Steam handles the update.
Is Shockbyte up right now, and how steady is it?
Player one, Shockbyte is offline as you read this, last spotted 4 days 8 hours ago. Of the 168 hours in the last 7 full days it was up for 37, or 22%. The first record Rust Leaderboard has of it is 3 October 2026.
Where in the world is Shockbyte hosted?
No region is published by Shockbyte. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 157.85.91.179:26703 is its address.
The crowd
Where does Shockbyte sit in the rankings?
Player hours for the week place Shockbyte at #12,005, in the top 54% of every ranked server.
How many players are on Shockbyte right now?
No connection to Shockbyte: it is offline now, with the last check 4 days 8 hours ago. 1 was the high point over seven days, with 0 players on average.
How to join
How do I join Shockbyte?
In the Rust console (F1) enter client.connect 157.85.91.179:26703. Launch Rust from this page instead and it opens the game through Steam and joins for you.