ShockRust | Blue | NoLimit
Online 194.93.2.154:35100 checked 11m ago
Stats
- Players
- 102/ 500
- 20% full
- Slots
- 398open
- 500 max players
- 7-day avg
- 156
- 7-day average · peak 352
- FPS
- 238
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 00m
- since its last restart; the bar fills at a day
- Rank
- #124
- top 0.6%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.6% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 352, 3 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:55 UTC4d ago | 352 | – | running | 96 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on ShockRust | Blue | NoLimit?
Size 4,250 and seed 1636364137 define the game-generated procedural map on ShockRust | Blue | NoLimit. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on ShockRust | Blue | NoLimit?
ShockRust | Blue | NoLimit says nothing in its name about a gather rate. Nothing is published about a group cap. survival is the mode, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on ShockRust | Blue | NoLimit?
ShockRust | Blue | NoLimit has too few wipes on record to show a rhythm yet. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. This world has been running since 4 days 18 hours.
What happens on ShockRust | Blue | NoLimit when wipe day arrives?
The average peak across its recent wipes is 352 players. The crowd on the latest wipe topped out 3 hours in.
Lists and filters
What do the server tags on ShockRust | Blue | NoLimit mean?
The server browser reads these tags from ShockRust | Blue | NoLimit: gmrust (Game mode): Survival, standard Rust style; mp500 (Max players): Slot count: 500; v2556 (Protocol): Join only if your game is on protocol 2556; cs104046 (Build): It runs game build 104046; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include ShockRust | Blue | NoLimit?
Best modded Rust servers are the Rust Leaderboard lists that include ShockRust | Blue | NoLimit. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Players now: At least 100; Average players: 100+ on average.
Server details
Which Rust version is ShockRust | Blue | NoLimit running?
Rust network protocol 2556 and build 104046 on Linux is what ShockRust | Blue | NoLimit runs. Matching the protocol is what joining needs; Steam handles the update.
Is ShockRust | Blue | NoLimit online right now, and how steady has it been?
Player one, ShockRust | Blue | NoLimit is online as you read this. About 5 hours ago is when it last restarted, judged by the uptime it reports. The last 5 full days saw it online for 120 of 120 hours, 100% of the time. The first record Rust Leaderboard has of it is 22 October 2026.
How well does ShockRust | Blue | NoLimit perform?
Averaged over the last 48 hours, server fps was 186, with a low of 110. Buildings, deployables and all the rest of the world took the entity count as high as 306,115. The top memory figure was 6,966 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is ShockRust | Blue | NoLimit hosted?
On region, ShockRust | Blue | NoLimit publishes nothing. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 194.93.2.154:35100.
Population
Where does ShockRust | Blue | NoLimit sit in the rankings?
Player hours for the week place ShockRust | Blue | NoLimit at #124, in the top 0.6% of every ranked server.
How many players are on ShockRust | Blue | NoLimit right now?
On ShockRust | Blue | NoLimit, 102 players are in and 500 slots are on the board. Its average over the past week is 156 players, peaking at 352. In the last 48 hours, 13:00 UTC drew the highest average: 265 players.
How to join
How do I join ShockRust | Blue | NoLimit?
In the Rust console (F1) enter client.connect 194.93.2.154:35100. Launch Rust from this page instead and it opens the game through Steam and joins for you.