CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY
Online 157.85.95.251:25553 checked 12m ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 1
- 7-day average · peak 2
- FPS
- 178
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 15h 44m
- since its last restart; the bar fills at a day
- Rank
- #7,959
- top 36%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Wednesday 4 November, 12:54 UTC, in 6d 6h. Its weekly schedule tag · low confidence
Coming wipes
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 12:54 UTC17h ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY?
The game generates a procedural map for CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY: size 3,000, seed 50000. Same size, same seed, same map, viewable on RustMaps from this page.
What are the rules and settings on CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY?
Gather rates here sit at 2x — CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY says so in its own name. 8 players is the group cap, unchanged from the game's default. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY?
Its tag guides the prediction: not enough of CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY's wipes are on record to confirm the schedule. Come Wednesday 4 November at 12:54 UTC, its next wipe is due. The world it runs now dates from 17 hours. Once a week is the wipe schedule its tags give.
Tags
What do the server tags on CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY mean?
gmrust (Game mode): Survival, standard Rust style; mp40 (Max players): Slot count: 40; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY?
2x Rust servers, ranked live and Best modded Rust servers are the Rust Leaderboard lists that include CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY. Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x are the filters that surface it on the server list.
About the server
Which Rust version is CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY on?
Rust network protocol 2635 and build 168909 on Linux is the version CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY runs. Steam updates your game so it sits on the same protocol needed to join.
Is CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY up right now, and how steady is it?
Player one, CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY is online as you read this. Going by the uptime it reports, the last restart was about 15 hours ago. Rust Leaderboard logged it for the first time on 28 October 2026.
How well does CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY perform?
186 server fps on average across the last 48 hours, never dropping below 147. Up to 49,559 entities were in play, buildings and deployables among them. It drew up to 3,677 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY hosted?
On region, CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 157.85.95.251:25553.
The crowd
Where does CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY sit in the rankings?
Player hours for the week place CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY at #7,959, in the top 36% of every ranked server.
How many players are on CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY right now?
The live score is 0 players on CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY, out of 40 slots. 2 was the high point over seven days, with 1 players on average. Peak activity over the last 48 hours came at 14:00 UTC, with an average of 2 players.
Connect
How do I join CHIGO 2X \| SOLO/DUO/TRIO \| WEEKLY?
Type client.connect 157.85.95.251:25553 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.