Magic Rust #14 — Modded 2x (No limit) | Pyccкий
Online 80.242.59.71:10000 checked 9m ago
Stats
- Players
- 261/ 330
- 79% full
- Slots
- 69open
- 330 max players
- 7-day avg
- 282
- 7-day average · peak 590
- FPS
- 46
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6h 58m
- since its last restart; the bar fills at a day
- Rank
- #18
- top 0.1%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 0.1% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Friday 30 October, 10:01 UTC, in 20h. Every Friday at 10:01 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 590, 3 hours in, with 189 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 590+189 queue | – | running | 114 |
| Fri 16 Oct, 10:01 UTC13d ago | 592+152 queue | halved by day 5 | 7 days | 59 |
| Fri 9 Oct, 10:02 UTC20d ago | 591+172 queue | halved by day 5 | 7 days | 62 |
| Fri 2 Oct, 10:01 UTC27d ago | 591+174 queue | halved by day 5 | 7 days | 175 |
| Fri 25 Sep, 10:00 UTC34d ago | 591+179 queue | halved by day 6 | 7 days | 69 |
| Fri 18 Sep, 10:00 UTC41d ago | 593+194 queue | halved by day 5 | 7 days | 77 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Size 4,000 and seed 1112022 define the game-generated procedural map on Magic Rust #14 — Modded 2x (No limit) | Pyccкий. From this page RustMaps displays it, since the same size and seed always give the same map. Its name for the map: BAЙП ЧEPEЗ 21 Ч..
What are the rules and settings on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Gather rates here sit at 2x — Magic Rust #14 — Modded 2x (No limit) | Pyccкий says so in its own name. 300 players is the group cap. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs every Friday at 10:01 UTC wipes. Come Friday 30 October at 10:01 UTC, its next wipe is due. The world it runs now dates from 6 days 3 hours. Once a week is the wipe schedule its tags give.
What happens on Magic Rust #14 — Modded 2x (No limit) | Pyccкий when wipe day arrives?
The average peak across its recent wipes is 591 players. 3 hours into the latest wipe the crowd peaked, with 189 more in the queue. 0% of its recent wipes held more than half the peak all the way to the next wipe. Day 5 is when it dropped under half on the wipes that failed to hold.
Tag guide
Who is behind Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
35 other servers we track share this magicrust.gg hostname with Magic Rust #14 — Modded 2x (No limit) | Pyccкий, so one operator most likely runs them all.
What do the server tags on Magic Rust #14 — Modded 2x (No limit) | Pyccкий mean?
gmrust (Game mode): The game mode is standard Rust survival; mp330 (Max players): It holds 330 slots; ts300 (Group limit): Teams cap at 300 players; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^w (Weekly): It wipes weekly; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays; jp7 (Custom tag): A plugin or the owner applied this tag; it is not standard Rust are the tags Magic Rust #14 — Modded 2x (No limit) | Pyccкий publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Magic Rust #14 — Modded 2x (No limit) | Pyccкий appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live, Best EU Rust servers and Best modded Rust servers. Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 200; Average players: 200+ on average are the filters that surface it on the server list.
Server facts
Which Rust version is Magic Rust #14 — Modded 2x (No limit) | Pyccкий running?
Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #14 — Modded 2x (No limit) | Pyccкий runs. Steam updates your game so it sits on the same protocol needed to join.
Is Magic Rust #14 — Modded 2x (No limit) | Pyccкий up right now, and how steady is it?
Player one, Magic Rust #14 — Modded 2x (No limit) | Pyccкий is online as you read this. Going by the uptime it reports, the last restart was about 6 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Magic Rust #14 — Modded 2x (No limit) | Pyccкий perform?
Averaged over the last 48 hours, server fps was 47, with a low of 21. Buildings, deployables and all the rest of the world took the entity count as high as 432,146. The top memory figure was 14,594 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Magic Rust #14 — Modded 2x (No limit) | Pyccкий hosted?
The name of Magic Rust #14 — Modded 2x (No limit) | Pyccкий points to Europe, though it publishes no region tag. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 80.242.59.71:10000.
Population
Where does Magic Rust #14 — Modded 2x (No limit) | Pyccкий sit in the rankings?
Player hours for the week place Magic Rust #14 — Modded 2x (No limit) | Pyccкий at #18, in the top 0.1% of every ranked server.
How many players are on Magic Rust #14 — Modded 2x (No limit) | Pyccкий right now?
The live score is 261 players on Magic Rust #14 — Modded 2x (No limit) | Pyccкий, out of 330 slots. Seven days back: an average of 282 players, a peak of 590. Peak activity over the last 48 hours came at 15:00 UTC, with an average of 407 players.
How to join
How do I join Magic Rust #14 — Modded 2x (No limit) | Pyccкий?
Type client.connect 80.242.59.71:10000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://magicrust.gg/serv14 is its website.
