1UP
11758servers on
Hi-score
68729players now
2UP
208fresh wipes · 3h
Player select Ready

[JP/Tokyo] Solo/Duo/Trio

Online 160.251.250.21:28015 checked 11m ago

oxide

Stats

Players
3/ 100
3% full
Slots
97open
100 max players
7-day avg
4
7-day average · peak 11
FPS
69
server frames a second, the latest hour; the bar fills at 60
Uptime
6d 0h
since its last restart; the bar fills at a day
Rank
#1,561
top 7%
Last wipe · new game
6d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
02.557.51000:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

025507510000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

13.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
5
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctFri 2 OctFri 25 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 08:02 UTC6d ago 8 – running 1
Fri 2 Oct, 11:13 UTC27d ago 3 held half 20.9 days 0
Fri 25 Sep, 11:07 UTC34d ago 4 held half 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustoria.co - SEA Main
EA · groups of 16+ · weekly · 181 on average
140 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com
EA · groups of 16+ · weekly · 119 on average
1 / 550
Rustoria.co - SEA Long
EA · groups of 12+ · monthly · 100 on average
28 / 200
Rustafied.com - SEA Main
EA · groups of 16+ · weekly · 79 on average
48 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]
EA · groups of 8+ · weekly · 54 on average
0 / 200
[ASIA] Siam Rust | Vanilla | Weekly
EA · groups of 8+ · weekly · 38 on average
28 / 150

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on [JP/Tokyo] Solo/Duo/Trio?

The game generates a procedural map for [JP/Tokyo] Solo/Duo/Trio: size 3,500, seed 17761776. From this page RustMaps displays it, since the same size and seed always give the same map.

What are the rules and settings on [JP/Tokyo] Solo/Duo/Trio?

No gather rate appears in the name of [JP/Tokyo] Solo/Duo/Trio. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Community is its browser listing. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.

Reset times

What is the wipe schedule on [JP/Tokyo] Solo/Duo/Trio?

[JP/Tokyo] Solo/Duo/Trio wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 6 days 15 hours.

What happens on [JP/Tokyo] Solo/Duo/Trio when wipe day arrives?

Its recent wipes drew an average of 5 players at peak. On the latest wipe, 32 hours in, the crowd hit its peak. 100% of its recent wipes held more than half the peak all the way to the next wipe.

Lists and filters

What do the server tags on [JP/Tokyo] Solo/Duo/Trio mean?

The server browser reads these tags from [JP/Tokyo] Solo/Duo/Trio: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include [JP/Tokyo] Solo/Duo/Trio?

Best Rust community servers are the Rust Leaderboard lists that include [JP/Tokyo] Solo/Duo/Trio. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Server details

Which Rust version is [JP/Tokyo] Solo/Duo/Trio running?

Rust network protocol 2635 and build 168909 on Linux is the version [JP/Tokyo] Solo/Duo/Trio runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [JP/Tokyo] Solo/Duo/Trio online right now, and how steady has it been?

Right now the lights are on at [JP/Tokyo] Solo/Duo/Trio. About 6 days ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.

How well does [JP/Tokyo] Solo/Duo/Trio perform?

Averaged over the last 48 hours, server fps was 71, with a low of 50. At its peak the world carried 78,837 entities: buildings, deployables and the rest. It drew up to 4,282 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.

Where in the world is [JP/Tokyo] Solo/Duo/Trio hosted?

Its name points to Asia, and no region tag is published by [JP/Tokyo] Solo/Duo/Trio. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 160.251.250.21:28015.

Population

Where does [JP/Tokyo] Solo/Duo/Trio sit in the rankings?

Player hours over seven days put [JP/Tokyo] Solo/Duo/Trio at #1,561, among the top 7% of ranked servers.

How many players are on [JP/Tokyo] Solo/Duo/Trio right now?

The live score is 3 players on [JP/Tokyo] Solo/Duo/Trio, out of 100 slots. Its average over the past week is 4 players, peaking at 11. The busiest point in the last 48 hours was 15:00 UTC, averaging 9 players.

How to join

How do I join [JP/Tokyo] Solo/Duo/Trio?

In the Rust console (F1) enter client.connect 160.251.250.21:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/QjJSb4U6T is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival, standard Rust style.
mp100
Max players Slot count: 100.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.