[JP/Tokyo] Solo/Duo/Trio
Online 160.251.250.21:28015 checked 11m ago
Stats
- Players
- 3/ 100
- 3% full
- Slots
- 97open
- 100 max players
- 7-day avg
- 4
- 7-day average · peak 11
- FPS
- 69
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 6d 0h
- since its last restart; the bar fills at a day
- Rank
- #1,561
- top 7%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 7% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 32 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 08:02 UTC6d ago | 8 | – | running | 1 |
| Fri 2 Oct, 11:13 UTC27d ago | 3 | held half | 20.9 days | 0 |
| Fri 25 Sep, 11:07 UTC34d ago | 4 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [JP/Tokyo] Solo/Duo/Trio?
The game generates a procedural map for [JP/Tokyo] Solo/Duo/Trio: size 3,500, seed 17761776. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on [JP/Tokyo] Solo/Duo/Trio?
No gather rate appears in the name of [JP/Tokyo] Solo/Duo/Trio. The game's default applies: groups of 8 players at most. gather, build and raid in the standard game: that is survival. Raids and player combat are part of the game. Community is its browser listing. Oxide plugins are running. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on [JP/Tokyo] Solo/Duo/Trio?
[JP/Tokyo] Solo/Duo/Trio wipes whenever it likes, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round and no Rust server is spared. The world it runs now dates from 6 days 15 hours.
What happens on [JP/Tokyo] Solo/Duo/Trio when wipe day arrives?
Its recent wipes drew an average of 5 players at peak. On the latest wipe, 32 hours in, the crowd hit its peak. 100% of its recent wipes held more than half the peak all the way to the next wipe.
Lists and filters
What do the server tags on [JP/Tokyo] Solo/Duo/Trio mean?
The server browser reads these tags from [JP/Tokyo] Solo/Duo/Trio: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slot count: 100; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include [JP/Tokyo] Solo/Duo/Trio?
Best Rust community servers are the Rust Leaderboard lists that include [JP/Tokyo] Solo/Duo/Trio. These filters on the server list bring it up: Region: Asia; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Server details
Which Rust version is [JP/Tokyo] Solo/Duo/Trio running?
Rust network protocol 2635 and build 168909 on Linux is the version [JP/Tokyo] Solo/Duo/Trio runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is [JP/Tokyo] Solo/Duo/Trio online right now, and how steady has it been?
Right now the lights are on at [JP/Tokyo] Solo/Duo/Trio. About 6 days ago is when it last restarted, judged by the uptime it reports. The last 7 full days saw it online for 167 of 168 hours, 99% of the time. The first record Rust Leaderboard has of it is 13 September 2026.
How well does [JP/Tokyo] Solo/Duo/Trio perform?
Averaged over the last 48 hours, server fps was 71, with a low of 50. At its peak the world carried 78,837 entities: buildings, deployables and the rest. It drew up to 4,282 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is [JP/Tokyo] Solo/Duo/Trio hosted?
Its name points to Asia, and no region tag is published by [JP/Tokyo] Solo/Duo/Trio. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 160.251.250.21:28015.
Population
Where does [JP/Tokyo] Solo/Duo/Trio sit in the rankings?
Player hours over seven days put [JP/Tokyo] Solo/Duo/Trio at #1,561, among the top 7% of ranked servers.
How many players are on [JP/Tokyo] Solo/Duo/Trio right now?
The live score is 3 players on [JP/Tokyo] Solo/Duo/Trio, out of 100 slots. Its average over the past week is 4 players, peaking at 11. The busiest point in the last 48 hours was 15:00 UTC, averaging 9 players.
How to join
How do I join [JP/Tokyo] Solo/Duo/Trio?
In the Rust console (F1) enter client.connect 160.251.250.21:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/QjJSb4U6T is its website.
