Corrupted Networks | Solo/Duo/Trio | 2x
Offline 162.0.162.162:59009 checked 20h ago
Stats
- Players
- 0/ 40
- 0% full
- Slots
- 40open
- 40 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 218
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 19d 2h
- since its last restart; the bar fills at a day
- Rank
- #15,268
- top 68%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers, and #366 of the duo servers (top 87%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 21:20 UTC20d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Corrupted Networks | Solo/Duo/Trio | 2x?
Corrupted Networks | Solo/Duo/Trio | 2x runs a procedural map of size 2,500 with seed 1548614670, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Corrupted Networks | Solo/Duo/Trio | 2x?
Gather rates here sit at 2x — Corrupted Networks | Solo/Duo/Trio | 2x says so in its own name. 2 players is the group limit (duo). survival is the mode, gather, build and raid in the standard game. Players may raid and fight each other. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe schedule
What is the wipe schedule on Corrupted Networks | Solo/Duo/Trio | 2x?
Corrupted Networks | Solo/Duo/Trio | 2x has too few wipes on record to show a rhythm yet. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. 20 days is how long the current world has been up.
What happens on Corrupted Networks | Solo/Duo/Trio | 2x when wipe day arrives?
The average peak across its recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours in.
Tag guide
What do the server tags on Corrupted Networks | Solo/Duo/Trio | 2x mean?
Read by the game's server browser, gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): The server has 40 slots; ts2 (Group limit): Teams cap at 2 players; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings are listed under Corrupted Networks | Solo/Duo/Trio | 2x. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Corrupted Networks | Solo/Duo/Trio | 2x?
Corrupted Networks | Solo/Duo/Trio | 2x appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live, Duo Rust servers, ranked live and Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Duo; Gather rate: 2x.
About the server
Which Rust version is Corrupted Networks | Solo/Duo/Trio | 2x on?
Rust network protocol 2634 and build 167398 on Linux is the version Corrupted Networks | Solo/Duo/Trio | 2x runs. Steam updates your game so it sits on the same protocol needed to join.
Is Corrupted Networks | Solo/Duo/Trio | 2x up right now, and how steady is it?
Player one, Corrupted Networks | Solo/Duo/Trio | 2x is offline as you read this, last spotted 20 hours ago. The uptime figure puts the last restart at roughly 19 days 2 hours ago. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 15 September 2026.
How well does Corrupted Networks | Solo/Duo/Trio | 2x perform?
The 48-hour average is 213 server fps; the floor was 194. Up to 33,172 entities were in play, buildings and deployables among them. The top memory figure was 3,088 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Corrupted Networks | Solo/Duo/Trio | 2x hosted?
On region, Corrupted Networks | Solo/Duo/Trio | 2x publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 162.0.162.162:59009.
The crowd
Where does Corrupted Networks | Solo/Duo/Trio | 2x sit in the rankings?
Player hours for the week place Corrupted Networks | Solo/Duo/Trio | 2x at #15,268, in the top 68% of every ranked server. In the duo group it takes #366.
How many players are on Corrupted Networks | Solo/Duo/Trio | 2x right now?
Right now Corrupted Networks | Solo/Duo/Trio | 2x is not online, and its last appearance was 20 hours ago. Over seven days, players averaged 0.
Getting in
How do I join Corrupted Networks | Solo/Duo/Trio | 2x?
In the Rust console (F1) enter client.connect 162.0.162.162:59009. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://billing.corruptednetworks.com for its website.