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11768servers on
Hi-score
69537players now
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214fresh wipes · 3h
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JumpRust.com - Test

Offline EA 162.222.17.239:26666 checked 6h ago

biweekly wipes vanillamoddedoxide

Stats

Players
1/ ?
players now
Slots
–open
no max players
7-day avg
1
7-day average · peak 1
FPS
30
server frames a second, the latest hour; the bar fills at 60
Uptime
10m
since its last restart; the bar fills at a day
Rank
#9,688
top 43% · #427 in EA
Last wipe · new game
6h ago
biweekly schedule
Next wipe · continue?
6d 19h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeakWipe
00.250.50.75116:0017:00Wiped Thu 29 Oct, 16:49 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 43% of all ranked servers, top 79% in EA. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

1.9 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

6d 19h
Thu 5 Nov, 19:00 UTC
FW
13d 17h
Thu 12 Nov, 16:49 UTC
27d 17h
Thu 26 Nov, 16:49 UTC
34d 19h
Thu 3 Dec, 19:00 UTC
FW
41d 17h
Thu 10 Dec, 16:49 UTC

The first 48 hours of its last wipes

Tue 27 OctTue 27 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 16:49 UTC6h ago – – running 1
Tue 27 Oct, 16:52 UTC2d ago 1 – 2 days 1
Tue 27 Oct, 10:13 UTC2d ago 1 – 0.3 days 0
Sun 25 Oct, 14:18 UTC4d ago 1 – 1.8 days 1
Thu 22 Oct, 09:48 UTC7d ago 1 – 3.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[JP]初心者PVPサーバー|RaidTime・ Events
EA · groups of 10+ · biweekly · 14 on average
2 / 100
瞌睡熊『5倍10废|10.30|萌新首选|无权限』
EA · groups of 8+ · biweekly · 4 on average
0 / 100
[JPN] Apple Server | PvP | Vanilla | 2Weekly
EA · groups of 8+ · biweekly · 2 on average
1 / 50
[JP/PvE][BPリサーチ]MatoyServer初しん者〇
EA · groups of 8+ · biweekly · 2 on average
3 / 50
cczsbwd/solo/独狼/原倍半月清/月图/公益服
EA · no group limit · biweekly · 2 on average
1 / 50
Rustoria.co - SEA Medium
EA · groups of 16+ · biweekly · 78 on average
103 / 200

Quick answers

from the figures on this page

Settings and map

Which map is loaded on JumpRust.com - Test?

The game generates a procedural map for JumpRust.com - Test: size 1,000, seed 1337. From this page RustMaps displays it, since the same size and seed always give the same map. ✿ JumpRust.com日本™ FPS+ is the map name shown.

What are the rules and settings on JumpRust.com - Test?

No gather rate appears in the name of JumpRust.com - Test. The limit on a group is 32 players. survival is the mode, raiding, building and gathering in the standard game. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Vanilla is what it calls itself: vanilla Rust: no altered rates, kits or rules from Facepunch's release. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on JumpRust.com - Test?

Its tag guides the prediction: not enough of JumpRust.com - Test's wipes are on record to confirm the schedule. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, the same date every Rust server wipes. 6 hours is how long the current world has been up. Its tags list a wipe schedule of one wipe per two weeks.

What happens on JumpRust.com - Test when wipe day arrives?

The average peak across its recent wipes is 1 players. On the latest wipe, 1 hours in, the crowd hit its peak.

Lists and filters

Who is behind JumpRust.com - Test?

The same operator most likely runs them all: JumpRust.com - Test publishes a jumprust.com hostname, as do 15 other servers we track.

What do the server tags on JumpRust.com - Test mean?

The server browser reads these tags from JumpRust.com - Test: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): It holds 0 slots; ts32 (Group limit): You can have up to 32 per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; EA (East Asia): East Asia is the region it appears under in the server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include JumpRust.com - Test?

JumpRust.com - Test appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Region: Asia; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours.

Server facts

Which Rust version is JumpRust.com - Test on?

The build behind JumpRust.com - Test: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.

Is JumpRust.com - Test online right now, and how steady has it been?

JumpRust.com - Test is down this moment; the last signal came 6 hours ago. Going by the uptime it reports, the last restart was about 10 minutes ago. The last 7 full days saw it online for 7 of 168 hours, 4% of the time. Rust Leaderboard logged it for the first time on 17 October 2026.

How well does JumpRust.com - Test perform?

The 48-hour average is 30 server fps; the floor was 30. At its peak the world carried 500 entities: buildings, deployables and the rest. It drew up to 1,178 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is JumpRust.com - Test hosted?

In Asia, says JumpRust.com - Test, with a EA tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 162.222.17.239:26666 is its address.

The crowd

Where does JumpRust.com - Test sit in the rankings?

JumpRust.com - Test takes #9,688 for the week's player hours and #427 in Asia, with a spot in the top 43% of all ranked servers.

How many players are on JumpRust.com - Test right now?

No connection to JumpRust.com - Test: it is offline now, with the last check 6 hours ago. 1 was the high point over seven days, with 1 players on average. The busiest point in the last 48 hours was 16:00 UTC, averaging 1 players.

Connect

How do I join JumpRust.com - Test?

Type client.connect 162.222.17.239:26666 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. You can find it at https://jumprust.com.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts32,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players It holds 0 slots.
ts32
Group limit You can have up to 32 per team.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code Region: not set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded This is Modded: the game is changed by plugins or settings.

Region

EA
East Asia East Asia is the region it appears under in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.