RUST Buckets | Dev Vanilla+ Events
Online 163.245.197.148:28080 checked 11m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- 103
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 5h
- since its last restart; the bar fills at a day
- Rank
- #15,289
- top 69%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on RUST Buckets | Dev Vanilla+ Events?
RUST Buckets | Dev Vanilla+ Events runs a procedural map of size 4,000 with seed 1382625960, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on RUST Buckets | Dev Vanilla+ Events?
The name of RUST Buckets | Dev Vanilla+ Events carries no gather rate. 8 players is the group cap, unchanged from the game's default. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.
Wipe schedule
What is the wipe schedule on RUST Buckets | Dev Vanilla+ Events?
From the force wipe comes the estimate for RUST Buckets | Dev Vanilla+ Events's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 25 days 3 hours. Monthly wipes are what the tags promise.
Tag guide
What do the server tags on RUST Buckets | Dev Vanilla+ Events mean?
The server browser reads these tags from RUST Buckets | Dev Vanilla+ Events: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): This server uses Carbon for plugins. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include RUST Buckets | Dev Vanilla+ Events?
Best modded Rust servers are the Rust Leaderboard lists that include RUST Buckets | Dev Vanilla+ Events. These filters on the server list bring it up: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is RUST Buckets | Dev Vanilla+ Events running?
The build behind RUST Buckets | Dev Vanilla+ Events: Rust network protocol 2634 and build 166652 on Windows. Steam updates your game so it sits on the same protocol needed to join.
Is RUST Buckets | Dev Vanilla+ Events online right now, and how steady has it been?
RUST Buckets | Dev Vanilla+ Events is up, live and reachable this moment. Going by the uptime it reports, the last restart was about 2 days 5 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 4 October 2026.
How well does RUST Buckets | Dev Vanilla+ Events perform?
Averaged over the last 48 hours, server fps was 112, with a low of 95. At its peak the world carried 91,656 entities: buildings, deployables and the rest. It drew up to 3,233 MB of memory at its highest. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is RUST Buckets | Dev Vanilla+ Events hosted?
Nothing about a region is published by RUST Buckets | Dev Vanilla+ Events. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 163.245.197.148:28080 is its address.
The crowd
Where does RUST Buckets | Dev Vanilla+ Events sit on the leaderboard?
Player hours over seven days put RUST Buckets | Dev Vanilla+ Events at #15,289, among the top 69% of ranked servers.
How many players are on RUST Buckets | Dev Vanilla+ Events right now?
The live score is 0 players on RUST Buckets | Dev Vanilla+ Events, out of 50 slots. Over seven days, players averaged 0.
Getting in
How do I join RUST Buckets | Dev Vanilla+ Events?
In the Rust console (F1) enter client.connect 163.245.197.148:28080. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://blacksheepproductions.dev.
