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34824players now
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FortCargo [Dev Modded]

Offline 164.160.119.229:28035 checked 17d ago

teams off moddedcarbonhardcore

Stats

Players
1/ 10
10% full
Slots
9open
10 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#13,618
top 62%
Last wipe · new game
17d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 10 Oct, 10:18 UTC17d ago 1 – running 0
Fri 9 Oct, 17:29 UTC18d ago 1 – 0.7 days 0
Thu 8 Oct, 20:32 UTC19d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Quick answers

from the figures on this page

Rules and settings

Which map is loaded on FortCargo [Dev Modded]?

FortCargo [Dev Modded] runs on a map the game generates procedurally.

What are the rules and settings on FortCargo [Dev Modded]?

No gather rate appears in the name of FortCargo [Dev Modded]. Nothing is published about a group cap. Facepunch at its hardest: that is hardcore. Raids and player combat are part of the game. Plugins or settings change the game, and the browser files it under Modded. It runs plugins: Carbon. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on FortCargo [Dev Modded]?

FortCargo [Dev Modded] wipes whenever it likes, so no next wipe can be predicted. The monthly force wipe reaches every Rust server, and the next one lands on Thursday 5 November at 19:00 UTC. The world it runs now dates from 17 days 19 hours.

What happens on FortCargo [Dev Modded] when wipe day arrives?

Its recent wipes drew an average of 1 players at peak. 1 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on FortCargo [Dev Modded] mean?

gmhardcore (Game mode): A harsher ruleset: hardcore; mp10 (Max players): The server has 10 slots; ts0 (Group limit): Teams are disabled; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins are the tags FortCargo [Dev Modded] publishes for the game's server browser. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include FortCargo [Dev Modded]?

Best modded Rust servers are the Rust Leaderboard lists that include FortCargo [Dev Modded]. You can find it through these server list filters: Type: Modded; Game mode: Hardcore; Server tag: Modded ^z and Carbon ^y.

About the server

Which Rust version is FortCargo [Dev Modded] running?

Rust network protocol 2634 and build 166652 on Windows is what FortCargo [Dev Modded] runs. Matching the protocol is what joining needs; Steam handles the update.

Is FortCargo [Dev Modded] online right now, and how steady has it been?

FortCargo [Dev Modded] is down this moment; the last signal came 17 days 17 hours ago. It was up 0% of the time over the last 7 full days: 0 of 168 hours on. Rust Leaderboard logged it for the first time on 7 October 2026.

Where in the world is FortCargo [Dev Modded] hosted?

On region, FortCargo [Dev Modded] publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. 164.160.119.229:28035 is its address.

The crowd

Where does FortCargo [Dev Modded] sit in the rankings?

Player hours over seven days put FortCargo [Dev Modded] at #13,618, among the top 62% of ranked servers.

How many players are on FortCargo [Dev Modded] right now?

Right now FortCargo [Dev Modded] is not online, and its last appearance was 17 days 17 hours ago.

Getting in

How do I join FortCargo [Dev Modded]?

In the Rust console (F1) enter client.connect 164.160.119.229:28035. Launch Rust from this page instead and it opens the game through Steam and joins for you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmhardcore,cs166652,ts0,^z,^y

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp10
Max players The server has 10 slots.
ts0
Group limit Teams are disabled.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: settings or plugins change how it plays.
^y
Carbon It runs Carbon, a framework for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.