UKGD
Online 176.57.174.150:28915 checked 9m ago
Stats
- Players
- 2/ 50
- 4% full
- Slots
- 48open
- 50 max players
- 7-day avg
- 1
- 7-day average · peak 4
- FPS
- 60
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 5h 00m
- since its last restart; the bar fills at a day
- Rank
- #4,396
- top 20%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 20% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 28 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:50 UTC2d ago | 4 | – | running | 0 |
| Sun 18 Oct, 12:20 UTC10d ago | 2 | – | 7.2 days | 0 |
| Mon 5 Oct, 16:42 UTC22d ago | – | – | 12.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on UKGD?
Size 4,000 and seed 2147483647 define the game-generated procedural map on UKGD. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on UKGD?
The name of UKGD carries no gather rate. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Fighting and raiding between players are allowed. Under Modded in the server browser, because plugins or settings modify play. Plugins in play: Oxide. The server's own label is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC, Valve's anti-cheat, is switched on.
Wipe schedule
What is the wipe schedule on UKGD?
Wipes on UKGD come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 2 days 18 hours. Its tags give a monthly wipe schedule.
What happens on UKGD when wipe day arrives?
The average peak across its recent wipes is 3 players. On the latest wipe, 28 hours in, the crowd hit its peak.
Lists and filters
What do the server tags on UKGD mean?
The server browser reads these tags from UKGD: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): Region: not set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include UKGD?
Best modded Rust servers are the Rust Leaderboard lists that include UKGD. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.
Server details
Which Rust version is UKGD running?
Rust network protocol 2635 and build 168909 on Windows is the version UKGD runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is UKGD up right now, and how steady is it?
UKGD is up, live and reachable this moment. About 5 hours ago is when it last restarted, judged by the uptime it reports. It was up 33% of the time over the last 7 full days: 55 of 168 hours on. Rust Leaderboard logged it for the first time on 15 September 2026.
How well does UKGD perform?
Averaged over the last 48 hours, server fps was 55, with a low of 13. At its peak the world carried 101,449 entities: buildings, deployables and the rest. The top memory figure was 2,764 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is UKGD hosted?
No region is published by UKGD. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 176.57.174.150:28915.
Player count
Where does UKGD sit on the leaderboard?
Player hours for the week place UKGD at #4,396, in the top 20% of every ranked server.
How many players are on UKGD right now?
2 players fill 50 slots on UKGD right now. 4 was the high point over seven days, with 1 players on average. In the last 48 hours, 21:00 UTC drew the highest average: 4 players.
Getting in
How do I join UKGD?
In the Rust console (F1) enter client.connect 176.57.174.150:28915. Launch Rust from this page instead and it opens the game through Steam and joins for you.
