1UP
11634servers on
Hi-score
56179players now
2UP
138fresh wipes · 3h
Player select Ready

Dead Valley | PvE | Bi-Weekly | Old Research System

Online EU 176.9.122.93:28000 checked 9m ago

quad biweekly wipes moddedoxidepve

Stats

Players
1/ 50
2% full
Slots
49open
50 max players
7-day avg
1
7-day average · peak 8
FPS
6
server frames a second, the latest hour; the bar fills at 60
Uptime
2h 59m
since its last restart; the bar fills at a day
Rank
#3,094
top 14% · #1164 in EU
Last wipe · new game
14d ago
biweekly schedule
Next wipe · continue?
6d 9h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0123410:0020:0005:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

02040608010:0020:0005:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 14% of all ranked servers, top 40% in EU, and #199 of the quad servers (top 24%). Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe · high confidence

13.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
9
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 9

Coming wipes

6d 9h
Thu 5 Nov, 19:00 UTC
FW
13d 8h
Thu 12 Nov, 18:01 UTC
27d 8h
Thu 26 Nov, 18:01 UTC
34d 9h
Thu 3 Dec, 19:00 UTC
FW
41d 8h
Thu 10 Dec, 18:01 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSat 19 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:01 UTC14d ago 9 – running 2
Thu 1 Oct, 18:19 UTC FW28d ago 9 halved by day 8 14 days 1
Sat 19 Sep, 13:32 UTC40d ago 8 halved by day 10 12.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friend Not Foe / PvE Community / UK & Europe
EU · quad · biweekly · 3 on average
8 / 50
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]
EU · quad · monthly · 3 on average
0 / 50
PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER
EU · quad · monthly · 2 on average
0 / 100
Casual PVE Svenska Krigare
EU · quad · 2 on average
0 / 20
Noob Friendly PVE Server
EU · quad · monthly · 1 on average
0 / 100
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo
EU · no group limit · biweekly · 240 on average
151 / 2000

Quick answers

from the figures on this page

Rules and settings

Which map is loaded on Dead Valley | PvE | Bi-Weekly | Old Research System?

The game generates a procedural map for Dead Valley | PvE | Bi-Weekly | Old Research System: size 3,500, seed 1337. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.

What are the rules and settings on Dead Valley | PvE | Bi-Weekly | Old Research System?

Dead Valley | PvE | Bi-Weekly | Old Research System says nothing in its name about a gather rate. The group cap is 4 players (quad). pve is the mode, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.

Wipe days

What is the wipe schedule on Dead Valley | PvE | Bi-Weekly | Old Research System?

Because Dead Valley | PvE | Bi-Weekly | Old Research System's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 14 days 15 hours. A wipe every two weeks is what its tags say.

What happens on Dead Valley | PvE | Bi-Weekly | Old Research System when wipe day arrives?

The average peak across its recent wipes is 9 players. On the latest wipe, 27 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 9.

Tags

What do the server tags on Dead Valley | PvE | Bi-Weekly | Old Research System mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts4 (Group limit): You can have up to 4 per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight brings a wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; EU (Europe): In the server browser it sits under Europe are listed under Dead Valley | PvE | Bi-Weekly | Old Research System. From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include Dead Valley | PvE | Bi-Weekly | Old Research System?

These Rust Leaderboard lists count Dead Valley | PvE | Bi-Weekly | Old Research System among them: Best EU Rust servers, Best modded Rust servers and Rust PvE servers leaderboard. Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks are the filters that surface it on the server list.

About the server

Which Rust version is Dead Valley | PvE | Bi-Weekly | Old Research System running?

The build behind Dead Valley | PvE | Bi-Weekly | Old Research System: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.

Is Dead Valley | PvE | Bi-Weekly | Old Research System online right now, and how steady has it been?

Player one, Dead Valley | PvE | Bi-Weekly | Old Research System is online as you read this. The uptime figure puts the last restart at roughly 2 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does Dead Valley | PvE | Bi-Weekly | Old Research System perform?

Averaged over the last 48 hours, server fps was 28, with a low of 5. Buildings, deployables and all the rest of the world took the entity count as high as 82,296. Memory use peaked at 3,181 MB. Players feel lag when fps drops and the entity count keeps climbing.

Where in the world is Dead Valley | PvE | Bi-Weekly | Old Research System hosted?

In Europe, says Dead Valley | PvE | Bi-Weekly | Old Research System, with a EU tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 176.9.122.93:28000 is its address.

Population

Where does Dead Valley | PvE | Bi-Weekly | Old Research System sit on the leaderboard?

Player hours over seven days give Dead Valley | PvE | Bi-Weekly | Old Research System #3,094 worldwide, #1,164 in Europe, and the top 14% of ranked servers. Rank #199 when lined up against quad servers.

How many players are on Dead Valley | PvE | Bi-Weekly | Old Research System right now?

The live score is 1 players on Dead Valley | PvE | Bi-Weekly | Old Research System, out of 50 slots. 8 was the high point over seven days, with 1 players on average. In the last 48 hours, 21:00 UTC drew the highest average: 3 players.

Connect

How do I join Dead Valley | PvE | Bi-Weekly | Old Research System?

Type client.connect 176.9.122.93:28000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://discord.com/invite/HRS8z83BN for its website.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slot count: 50.
ts4
Group limit You can have up to 4 per team.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code The region code is blank.

Wipe schedule

^b
Biweekly Every fortnight brings a wipe.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.