Dead Valley | PvE | Bi-Weekly | Old Research System
Online EU 176.9.122.93:28000 checked 9m ago
Stats
- Players
- 1/ 50
- 2% full
- Slots
- 49open
- 50 max players
- 7-day avg
- 1
- 7-day average · peak 8
- FPS
- 6
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2h 59m
- since its last restart; the bar fills at a day
- Rank
- #3,094
- top 14% · #1164 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 40% in EU, and #199 of the quad servers (top 24%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 6d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 9, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:01 UTC14d ago | 9 | – | running | 2 |
| Thu 1 Oct, 18:19 UTC FW28d ago | 9 | halved by day 8 | 14 days | 1 |
| Sat 19 Sep, 13:32 UTC40d ago | 8 | halved by day 10 | 12.2 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on Dead Valley | PvE | Bi-Weekly | Old Research System?
The game generates a procedural map for Dead Valley | PvE | Bi-Weekly | Old Research System: size 3,500, seed 1337. Look at it on RustMaps from this page: identical size and seed give an identical map. Custom Map is the map name shown.
What are the rules and settings on Dead Valley | PvE | Bi-Weekly | Old Research System?
Dead Valley | PvE | Bi-Weekly | Old Research System says nothing in its name about a gather rate. The group cap is 4 players (quad). pve is the mode, no player-versus-player combat. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Wipe days
What is the wipe schedule on Dead Valley | PvE | Bi-Weekly | Old Research System?
Because Dead Valley | PvE | Bi-Weekly | Old Research System's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 14 days 15 hours. A wipe every two weeks is what its tags say.
What happens on Dead Valley | PvE | Bi-Weekly | Old Research System when wipe day arrives?
The average peak across its recent wipes is 9 players. On the latest wipe, 27 hours in, the crowd hit its peak. Half the peak or more lasted until the next wipe in 0% of recent wipes. The wipes that did not hold saw the count dip below half by day 9.
Tags
What do the server tags on Dead Valley | PvE | Bi-Weekly | Old Research System mean?
Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slot count: 50; ts4 (Group limit): You can have up to 4 per team; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^b (Biweekly): Every fortnight brings a wipe; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Plugins or settings make changes, so it sits under Modded; EU (Europe): In the server browser it sits under Europe are listed under Dead Valley | PvE | Bi-Weekly | Old Research System. From the tags, this page's top section also gives you the current players, the queue and the age of the world.
Which Rust Leaderboard lists and filters include Dead Valley | PvE | Bi-Weekly | Old Research System?
These Rust Leaderboard lists count Dead Valley | PvE | Bi-Weekly | Old Research System among them: Best EU Rust servers, Best modded Rust servers and Rust PvE servers leaderboard. Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Every two weeks are the filters that surface it on the server list.
About the server
Which Rust version is Dead Valley | PvE | Bi-Weekly | Old Research System running?
The build behind Dead Valley | PvE | Bi-Weekly | Old Research System: Rust network protocol 2635 and build 168909 on Linux. Steam updates your game so it sits on the same protocol needed to join.
Is Dead Valley | PvE | Bi-Weekly | Old Research System online right now, and how steady has it been?
Player one, Dead Valley | PvE | Bi-Weekly | Old Research System is online as you read this. The uptime figure puts the last restart at roughly 2 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Dead Valley | PvE | Bi-Weekly | Old Research System perform?
Averaged over the last 48 hours, server fps was 28, with a low of 5. Buildings, deployables and all the rest of the world took the entity count as high as 82,296. Memory use peaked at 3,181 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Dead Valley | PvE | Bi-Weekly | Old Research System hosted?
In Europe, says Dead Valley | PvE | Bi-Weekly | Old Research System, with a EU tag. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 176.9.122.93:28000 is its address.
Population
Where does Dead Valley | PvE | Bi-Weekly | Old Research System sit on the leaderboard?
Player hours over seven days give Dead Valley | PvE | Bi-Weekly | Old Research System #3,094 worldwide, #1,164 in Europe, and the top 14% of ranked servers. Rank #199 when lined up against quad servers.
How many players are on Dead Valley | PvE | Bi-Weekly | Old Research System right now?
The live score is 1 players on Dead Valley | PvE | Bi-Weekly | Old Research System, out of 50 slots. 8 was the high point over seven days, with 1 players on average. In the last 48 hours, 21:00 UTC drew the highest average: 3 players.
Connect
How do I join Dead Valley | PvE | Bi-Weekly | Old Research System?
Type client.connect 176.9.122.93:28000 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://discord.com/invite/HRS8z83BN for its website.