1UP
11743servers on
Hi-score
54666players now
2UP
133fresh wipes · 3h
Player select Ready

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER

Online EU 51.75.54.58:28023 checked 12m ago

quad monthly wipes vanillamoddedoxidepve

Stats

Players
2/ 100
2% full
Slots
98open
100 max players
7-day avg
2
7-day average · peak 8
FPS
60
server frames a second, the latest hour; the bar fills at 60
Uptime
18h 07m
since its last restart; the bar fills at a day
Rank
#2,317
top 10% · #887 in EU
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
7d 19h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0246800:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 10% of all ranked servers, top 30% in EU, and #132 of the quad servers (top 16%). Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. The force wipe · high confidence

17
wipe-day peak
players, last three wipes

Coming wipes

7d 19h
Thu 5 Nov, 19:00 UTC
FW
35d 19h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 17, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:05 UTC FW27d ago 17 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[DE/GER] My-Land [PVE/PVP-EVENTZONEN]
EU · quad · monthly · 3 on average
2 / 50
Noob Friendly PVE Server
EU · quad · monthly · 1 on average
1 / 100
Friend Not Foe / PvE Community / UK & Europe
EU · quad · biweekly · 3 on average
0 / 50
Rust Oblivion [EU/UK] | 2x PvE | Quad | Monthly | Long Progress
EU · quad · 2x · monthly · 2 on average
1 / 50
Dead Valley | PvE | Bi-Weekly | Old Research System
EU · quad · biweekly · 1 on average
0 / 50
Rust your Soul|PvE|x2|Z's|R.Bases|TP|Plugins+++|NoVIP|Much more
EU · quad · 2x · monthly · 2 on average
0 / 666

Quick answers

from the figures on this page

How it plays

Which map is loaded on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

A procedural map at size 4,500 is what PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER runs, made by the game. Its name for the map: Anomaly PVE.

What are the rules and settings on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER says nothing in its name about a gather rate. The group cap is 4 players (quad). pve is the mode, no player-versus-player combat. The server browser lists it as Modded: plugins or settings alter the game. Plugins in play: Oxide. Vanilla is what it calls itself: vanilla Rust: no altered rates, kits or rules from Facepunch's release. Anti-cheat is on: VAC is enabled.

Wipe schedule

What is the wipe schedule on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

Wipes on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER come once a month, with the force wipe and no other. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 5 hours is how long the current world has been up. Monthly wipes are what the tags promise.

What happens on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER when wipe day arrives?

Its recent wipes drew an average of 17 players at peak. 47 hours after the latest wipe, the crowd was at its highest.

Tag guide

Who is behind PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

The same operator most likely runs them all: PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER publishes a rust.in.ua hostname, as do 19 other servers we track.

What do the server tags on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts4 (Group limit): You can have up to 4 per team; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^v (Vanilla): Vanilla Rust: no altered rates, kits or rules from Facepunch's release; ^p (PvE): No fighting between players: the danger comes from the world; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): Modded listing: settings or plugins change how it plays; EU (Europe): In the server browser it sits under Europe are listed under PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

These Rust Leaderboard lists count PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER among them: Best EU Rust servers, Best modded Rust servers and Rust PvE servers leaderboard. These filters on the server list bring it up: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

About the server

Which Rust version is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER running?

Rust network protocol 2635 and build 168909 on Linux is what PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER up right now, and how steady is it?

PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER is up, live and reachable this moment. About 18 hours ago is when it last restarted, judged by the uptime it reports. Of the 168 hours in the last 7 full days it was up for 168, or 100%. 13 September 2026 is when Rust Leaderboard first logged it.

How well does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER perform?

60 server fps on average across the last 48 hours, never dropping below 54. At its peak the world carried 158,228 entities: buildings, deployables and the rest. The top memory figure was 4,851 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER hosted?

Its EU tag places PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER in Europe. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 51.75.54.58:28023.

Population

Where does PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER sit on the leaderboard?

Player hours over seven days give PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER #2,317 worldwide, #887 in Europe, and the top 10% of ranked servers. #132 among quad servers.

How many players are on PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER right now?

On PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER, 2 players are in and 100 slots are on the board. Its average over the past week is 2 players, peaking at 8. The busiest point in the last 48 hours was 19:00 UTC, averaging 6 players.

Connect

How do I join PVE | HARD | DAYZ | UA | EU | ПАЛЯНИЦЯ | STALKER?

In the Rust console (F1) enter client.connect 51.75.54.58:28023. Launch Rust from this page instead and it opens the game through Steam and joins for you. https://discord.com/invite/QXG9zTjAVJ is its website.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EU,^p,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It holds 100 slots.
ts4
Group limit You can have up to 4 per team.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code Region: not set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly wipe here.

Difficulty

^v
Vanilla Vanilla Rust: no altered rates, kits or rules from Facepunch's release.

Gameplay

^p
PvE No fighting between players: the danger comes from the world.

Mods and access

^o
Oxide Plugins run through Oxide (uMod) on this server.
^z
Modded Modded listing: settings or plugins change how it plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.