FriendsCore
Online 178.140.221.43:28015 checked 11m ago
Stats
- Players
- 0/ 500
- 0% full
- Slots
- 500open
- 500 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 195
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 2d 4h
- since its last restart; the bar fills at a day
- Rank
- #13,596
- top 61%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 2h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 12 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 19:35 UTC24d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on FriendsCore?
The game generates a procedural map for FriendsCore: size 6,000, seed 717284259. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on FriendsCore?
No gather rate appears in the name of FriendsCore. 8 players is the group cap, unchanged from the game's default. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Carbon. The server's own label is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on FriendsCore?
Once a month FriendsCore wipes, and the force wipe is the occasion. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 24 days 20 hours is how long the current world has been up. A wipe once a month is set out in its tags.
What happens on FriendsCore when wipe day arrives?
The average peak across its recent wipes is 3 players. The crowd on the latest wipe topped out 12 hours in.
Tags
What do the server tags on FriendsCore mean?
Read by the game's server browser, gmvanilla (Game mode): The mode is vanilla survival; mp500 (Max players): It holds 500 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Protocol 2634 is required; a different version cannot connect; cs167781 (Build): The game build is 167781; ptsw (Networking): This server uses 'sw' as its network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^z (Modded): Modded listing: settings or plugins change how it plays; ^y (Carbon): It runs Carbon, a framework for plugins are listed under FriendsCore. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include FriendsCore?
These Rust Leaderboard lists count FriendsCore among them: Best modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
Server details
Which Rust version is FriendsCore running?
Rust network protocol 2634 and build 167781 on Windows is the version FriendsCore runs. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is FriendsCore online right now, and how steady has it been?
Player one, FriendsCore is online as you read this. Going by the uptime it reports, the last restart was about 2 days 4 hours ago. Of the 168 hours in the last 7 full days it was up for 168, or 100%. Rust Leaderboard logged it for the first time on 13 September 2026.
How well does FriendsCore perform?
Averaged over the last 48 hours, server fps was 189, with a low of 124. Buildings, deployables and all the rest of the world took the entity count as high as 206,517. Memory use peaked at 4,741 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is FriendsCore hosted?
No region is published by FriendsCore. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. You will find it at 178.140.221.43:28015.
Population
Where does FriendsCore sit on the leaderboard?
Player hours for the week place FriendsCore at #13,596, in the top 61% of every ranked server.
How many players are on FriendsCore right now?
The live score is 0 players on FriendsCore, out of 500 slots. 2 was the high point over seven days, with 0 players on average.
Getting in
How do I join FriendsCore?
In the Rust console (F1) enter client.connect 178.140.221.43:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you. Head to https://kupol.at.ua/ for its website.