1UP
11800servers on
Hi-score
73970players now
2UP
107fresh wipes · 3h
Player select Ready

[UFS] Ukrainian PVE server, no kills/raids (X1-X2)

Online EU 178.20.158.67:26026 checked 6m ago

1x monthly wipes moddedoxidepve

Stats

Players
4/ 80
5% full
Slots
76open
80 max players
7-day avg
6
7-day average · peak 24
FPS
81
server frames a second, the latest hour; the bar fills at 60
Uptime
12h 57m
since its last restart; the bar fills at a day
Rank
#1,276
top 6% · #518 in EU
Last wipe · new game
27d ago
monthly schedule
Next wipe · continue?
7d 21h
Thu 5 Nov, 19:00 UTC FW

Players

AveragePeak
0510152022:0007:0016:0000:0009:0019:00

Hourly average and peak, UTC.

Server performance

05010015020022:0007:0016:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 6% of all ranked servers, top 18% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

33
wipe-day peak
players, last three wipes

Coming wipes

7d 21h
Thu 5 Nov, 19:00 UTC
FW
35d 21h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 33, 46 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:33 UTC FW27d ago 33 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
1[PvE]Тульский|Русский|Classic+Ивенты
EU · groups of 8+ · monthly · 35 on average
37 / 200
[PvE] Relic Europe | No Killing | No Raiding | No Decay
EU · groups of 30+ · monthly · 31 on average
39 / 200
[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events
EU · groups of 15+ · monthly · 30 on average
32 / 140
[EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack |
EU · groups of 8+ · monthly · 26 on average
41 / 150
Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet
EU · no group limit · 1x · monthly · 24 on average
47 / 100
Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ]
EU · groups of 8+ · monthly · 17 on average
27 / 75

Quick answers

from the figures on this page

How it plays

Which map is loaded on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

The game generates a procedural map for [UFS] Ukrainian PVE server, no kills/raids (X1-X2): size 4,500, seed 525732258. Look at it on RustMaps from this page: identical size and seed give an identical map.

What are the rules and settings on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

[UFS] Ukrainian PVE server, no kills/raids (X1-X2) carries a 1x gather rate, as its title advertises. 8 players is the group cap, unchanged from the game's default. pve is the mode, no player-versus-player combat. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

Wipes on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) come once a month, with the force wipe and no other. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 27 days 2 hours. A wipe once a month is set out in its tags.

What happens on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) when wipe day arrives?

Its recent wipes drew an average of 33 players at peak. On the latest wipe, 46 hours in, the crowd hit its peak.

Tag guide

What do the server tags on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) mean?

Read by the game's server browser, gmvanilla (Game mode): Survival in vanilla form; mp80 (Max players): The server has 80 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the game's standard network layer, and it is what runs here; $r? (Region code): No region code is set; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays; EU (Europe): In the server browser it sits under Europe are listed under [UFS] Ukrainian PVE server, no kills/raids (X1-X2). From the tags, this page's top section also gives you the current players, the queue and the age of the world.

Which Rust Leaderboard lists and filters include [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

These Rust Leaderboard lists count [UFS] Ukrainian PVE server, no kills/raids (X1-X2) among them: Best EU Rust servers, Best modded Rust servers and Rust PvE servers leaderboard. Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 1x are the filters that surface it on the server list.

About the server

Which Rust version is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) on?

Rust network protocol 2635 and build 168909 on Linux is what [UFS] Ukrainian PVE server, no kills/raids (X1-X2) runs. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) up right now, and how steady is it?

Player one, [UFS] Ukrainian PVE server, no kills/raids (X1-X2) is online as you read this. Going by the uptime it reports, the last restart was about 12 hours ago. It was up 100% of the time over the last 7 full days: 168 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) perform?

85 server fps on average across the last 48 hours, never dropping below 38. At its peak the world carried 190,251 entities: buildings, deployables and the rest. Memory use peaked at 5,499 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is [UFS] Ukrainian PVE server, no kills/raids (X1-X2) hosted?

Its EU tag places [UFS] Ukrainian PVE server, no kills/raids (X1-X2) in Europe. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. 178.20.158.67:26026 is its address.

Player count

Where does [UFS] Ukrainian PVE server, no kills/raids (X1-X2) sit on the leaderboard?

[UFS] Ukrainian PVE server, no kills/raids (X1-X2) takes #1,276 for the week's player hours and #518 in Europe, with a spot in the top 6% of all ranked servers.

How many players are on [UFS] Ukrainian PVE server, no kills/raids (X1-X2) right now?

The live score is 4 players on [UFS] Ukrainian PVE server, no kills/raids (X1-X2), out of 80 slots. Its average over the past week is 6 players, peaking at 24. Peak activity over the last 48 hours came at 17:00 UTC, with an average of 11 players.

Getting in

How do I join [UFS] Ukrainian PVE server, no kills/raids (X1-X2)?

Type client.connect 178.20.158.67:26026 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. Head to https://ufs.co.ua/ for its website.

Server tags

what each one means

Published as mp80,ptrak,$r?,v2635,^m,EU,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp80
Max players The server has 80 slots.
ts8
Group limit This server uses the default team limit of 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the game's standard network layer, and it is what runs here.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly It wipes monthly, alongside the force wipe from Facepunch.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.