testing
Offline NA 179.64.109.233:28015 checked 6d ago
Stats
- Players
- 1/ 20
- 5% full
- Slots
- 19open
- 20 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #14,628
- top 66% · #1459 in NA
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers, top 78% in NA, and #359 of the duo servers (top 85%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Saturday 31 October, 15:49 UTC, in 2d 3h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
What are the rules and settings on testing?
No gather rate appears in the name of testing. Groups stop at 2 players, the duo rule. It plays as survival, raiding, building and gathering in the standard game. Raids and player combat are part of the game. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Carbon. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on testing?
An estimate from weekly: 7 days after its last wipe gives testing's next wipe. Saturday 31 October at 15:49 UTC is the date its next wipe is due. This world has been running since 18 days 20 hours. Once a week is the wipe schedule its tags give.
Tags
What do the server tags on testing mean?
Read by the game's server browser, gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): It holds 20 slots; ts2 (Group limit): Teams cap at 2 players; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^w (Weekly): Wipes happen every week; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins; NA (North America): The server browser lists it under North America are listed under testing. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include testing?
Duo Rust servers, ranked live, Best modded Rust servers and Best US Rust servers are the Rust Leaderboard lists that include testing. Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Duo; Wipe schedule: Weekly are the filters that surface it on the server list.
Server details
Which Rust version is testing running?
Rust network protocol 2635 and build 168909 on Windows is the version testing runs. Matching the protocol is what joining needs; Steam handles the update.
Is testing up right now, and how steady is it?
Player one, testing is offline as you read this, last spotted 6 days 4 hours ago. The last 6 full days saw it online for 2 of 144 hours, 1% of the time. 22 October 2026 is when Rust Leaderboard first logged it.
Where in the world is testing hosted?
The NA tag on testing puts it in North America. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 179.64.109.233:28015.
Population
Where does testing sit in the rankings?
testing takes #14,628 for the week's player hours and #1,459 in North America, with a spot in the top 66% of all ranked servers. Rank #359 when lined up against duo servers.
How many players are on testing right now?
Right now testing is not online, and its last appearance was 6 days 4 hours ago. 1 was the high point over seven days, with 0 players on average.
How to join
How do I join testing?
In the Rust console (F1) enter client.connect 179.64.109.233:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.