1UP
11619servers on
Hi-score
45646players now
2UP
120fresh wipes · 3h
Player select Out

[AU] OzRust.com Development

Offline OC 180.150.25.250:28014 checked 7d ago

biweekly wipes moddedoxidepve

Stats

Players
0/ 150
0% full
Slots
150open
150 max players
7-day avg
0
7-day average · peak –
FPS
–
not answering direct queries
Uptime
–
not answering direct queries
Rank
#15,270
top 69% · #177 in OC
Last wipe · new game
14d ago
biweekly schedule
Next wipe · continue?
6d 11h
Thu 5 Nov, 19:00 UTC FW

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct20 Oct25 Oct30 Oct

Top 69% of all ranked servers, top 83% in OC. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

0
wipe-day peak
players, last three wipes

Coming wipes

6d 11h
Thu 5 Nov, 19:00 UTC
FW
13d 15h
Thu 12 Nov, 22:50 UTC
27d 15h
Thu 26 Nov, 22:50 UTC
34d 11h
Thu 3 Dec, 19:00 UTC
FW
41d 15h
Thu 10 Dec, 22:50 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 22:50 UTC14d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
[AU] Brits PvE Worlds | RUST MMORPG | Quests | Custom Weapons
OC · no group limit · biweekly · 35 on average
46 / 2000
[AU] OzRust.com PvE | Jetpacks | Kits | Events
OC · groups of 8+ · biweekly · 2 on average
8 / 150
[AU] RustEZ Scourge PvE | Zombies | No Raiding | No Killing
OC · groups of 8+ · monthly · 13 on average
9 / 200
[AU] RustEZ Survival PvE | No Decay | No Raiding | No Killing
OC · groups of 8+ · monthly · 9 on average
9 / 200
[AU] Salty Zombies PvE | Skills | Raid | Jetpack | Event
OC · groups of 8+ · monthly · 7 on average
6 / 100
Moradon - PVE - [AU] [Raidable Bases] [Skill Tree]
OC · groups of 8+ · weekly · 4 on average
6 / 30

Quick answers

from the figures on this page

How it plays

Which map is loaded on [AU] OzRust.com Development?

[AU] OzRust.com Development runs on a map the game generates procedurally.

What are the rules and settings on [AU] OzRust.com Development?

[AU] OzRust.com Development says nothing in its name about a gather rate. The game's default applies: groups of 8 players at most. no player-versus-player combat: that is pve. Under Modded in the server browser, because plugins or settings modify play. It runs plugins: Oxide. Anti-cheat is on: VAC is enabled.

Reset times

What is the wipe schedule on [AU] OzRust.com Development?

Because [AU] OzRust.com Development's recorded wipes are too few to confirm a schedule, the prediction goes by its tag. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. This world has been running since 14 days 8 hours. Its tags list a wipe schedule of one wipe per two weeks.

What happens on [AU] OzRust.com Development when wipe day arrives?

The average peak across its recent wipes is 0 players. 1 hours after the latest wipe, the crowd was at its highest.

Tag guide

What do the server tags on [AU] OzRust.com Development mean?

gmrust (Game mode): Survival, standard Rust style; mp150 (Max players): Slot count: 150; ts8 (Group limit): Team size is capped at 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; OC (Oceania): The server browser lists it under Oceania are the tags [AU] OzRust.com Development publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.

Which Rust Leaderboard lists and filters include [AU] OzRust.com Development?

These Rust Leaderboard lists count [AU] OzRust.com Development among them: Oceania Rust servers by player count, Best modded Rust servers and Rust PvE servers leaderboard. Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks are the filters that surface it on the server list.

Server facts

Which Rust version is [AU] OzRust.com Development running?

Rust network protocol 2634 and build 167781 on Linux is the version [AU] OzRust.com Development runs. Matching the protocol is what joining needs; Steam handles the update.

Is [AU] OzRust.com Development online right now, and how steady has it been?

[AU] OzRust.com Development is down this moment; the last signal came 7 days ago. It was up 4% of the time over the last 7 full days: 7 of 168 hours on. The first record Rust Leaderboard has of it is 4 October 2026.

Where in the world is [AU] OzRust.com Development hosted?

The OC tag on [AU] OzRust.com Development puts it in Oceania. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 180.150.25.250:28014.

The crowd

Where does [AU] OzRust.com Development sit in the rankings?

Player hours over seven days give [AU] OzRust.com Development #15,270 worldwide, #177 in Oceania, and the top 69% of ranked servers.

How many players are on [AU] OzRust.com Development right now?

No connection to [AU] OzRust.com Development: it is offline now, with the last check 7 days ago. A seven-day average of 0 players is the score here.

Getting in

How do I join [AU] OzRust.com Development?

Type client.connect 180.150.25.250:28014 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^b,OC,^p,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp150
Max players Slot count: 150.
ts8
Group limit Team size is capped at 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, Rust's standard one.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe interval is two weeks.

Gameplay

^p
PvE Players do not fight each other here; the world supplies the danger.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Plugins or settings make changes, so it sits under Modded.

Region

OC
Oceania The server browser lists it under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.