Old Souls PVE AU (Raidable Bases)
Online OC 180.150.91.79:28070 checked 8m ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 2
- FPS
- 77
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 10h 05m
- since its last restart; the bar fills at a day
- Rank
- #5,112
- top 23% · #118 in OC
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 23% of all ranked servers, top 57% in OC. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 20:12 UTC FW26d ago | 2 | – | running | 0 |
| Thu 1 Oct, 10:54 UTC26d ago | 3 | – | 0.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Old Souls PVE AU (Raidable Bases)?
Old Souls PVE AU (Raidable Bases) runs a procedural map of size 6,000 with seed 6543523, generated by the game. From this page RustMaps displays it, since the same size and seed always give the same map.
What are the rules and settings on Old Souls PVE AU (Raidable Bases)?
No gather rate appears in the name of Old Souls PVE AU (Raidable Bases). Up to 8 players per group, which is the game's default. no player-versus-player combat: that is pve. Under Modded in the server browser, because plugins or settings modify play. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on Old Souls PVE AU (Raidable Bases)?
Wipes on Old Souls PVE AU (Raidable Bases) come once a month, with the force wipe and no other. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. The world it runs now dates from 26 days 11 hours. A wipe once a month is set out in its tags.
What happens on Old Souls PVE AU (Raidable Bases) when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. The crowd on the latest wipe topped out 5 hours in.
Lists and filters
What do the server tags on Old Souls PVE AU (Raidable Bases) mean?
The server browser reads these tags from Old Souls PVE AU (Raidable Bases): gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^m (Monthly): It wipes monthly, alongside the force wipe from Facepunch; ^p (PvE): Players do not fight each other here; the world supplies the danger; ^o (Oxide): Plugins run through Oxide (uMod) on this server; ^z (Modded): This is Modded: the game is changed by plugins or settings; OC (Oceania): Oceania is the region it appears under in the server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Old Souls PVE AU (Raidable Bases)?
Old Souls PVE AU (Raidable Bases) appears on the following Rust Leaderboard lists: Oceania Rust servers by player count, Best modded Rust servers and Rust PvE servers leaderboard. Region: Oceania; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly are the filters that surface it on the server list.
Server details
Which Rust version is Old Souls PVE AU (Raidable Bases) running?
The build behind Old Souls PVE AU (Raidable Bases): Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.
Is Old Souls PVE AU (Raidable Bases) online right now, and how steady has it been?
Player one, Old Souls PVE AU (Raidable Bases) is online as you read this. Going by the uptime it reports, the last restart was about 10 hours ago. The last 7 full days saw it online for 168 of 168 hours, 100% of the time. 13 September 2026 is when Rust Leaderboard first logged it.
How well does Old Souls PVE AU (Raidable Bases) perform?
78 server fps on average across the last 48 hours, never dropping below 36. Buildings, deployables and all the rest of the world took the entity count as high as 258,189. The top memory figure was 5,147 MB. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Old Souls PVE AU (Raidable Bases) hosted?
The OC tag on Old Souls PVE AU (Raidable Bases) puts it in Oceania. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 180.150.91.79:28070.
Population
Where does Old Souls PVE AU (Raidable Bases) sit on the leaderboard?
Seven-day player hours rank Old Souls PVE AU (Raidable Bases) at #5,112 overall, #118 in Oceania, and inside the top 23% of all ranked servers.
How many players are on Old Souls PVE AU (Raidable Bases) right now?
The live score is 0 players on Old Souls PVE AU (Raidable Bases), out of 50 slots. Its average over the past week is 0 players, peaking at 2. In the last 48 hours, 16:00 UTC drew the highest average: 1 players.
Getting in
How do I join Old Souls PVE AU (Raidable Bases)?
Type client.connect 180.150.91.79:28070 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://discord.com/invite/SQEEQUARS4 is its website.
