Stats
- Players
- 28/ 350
- 8% full
- Slots
- 322open
- 350 max players
- 7-day avg
- 15
- 7-day average · peak 36
- FPS
- 104
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 8h 34m
- since its last restart; the bar fills at a day
- Rank
- #739
- top 3%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 3% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 38, 27 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:43 UTC FW27d ago | 38 | – | running | 13 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is loaded on [AE] Facepunch 1?
The game generates a procedural map for [AE] Facepunch 1: size 4,500, seed 1996265322. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on [AE] Facepunch 1?
No gather rate appears in the name of [AE] Facepunch 1. The game's default applies: groups of 8 players at most. the usual game, with gathering, building and raiding: that is survival. Players may raid and fight each other. You will find it under Official in the game. The server's own label is vanilla: this is the game as Facepunch ships it, with rates, kits and rules untouched. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on [AE] Facepunch 1?
Once a month [AE] Facepunch 1 wipes, and the force wipe is the occasion. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. The world it runs now dates from 27 days 21 hours. Monthly wipes are what the tags promise.
What happens on [AE] Facepunch 1 when wipe day arrives?
Its recent wipes drew an average of 38 players at peak. On the latest wipe, 27 hours in, the crowd hit its peak.
Tag guide
Who is behind [AE] Facepunch 1?
A playrust.com hostname appears on [AE] Facepunch 1 and on 124 other servers we track, which points to one operator.
What do the server tags on [AE] Facepunch 1 mean?
The server browser reads these tags from [AE] Facepunch 1: official (official): Run by Facepunch or one of its partners: the servers in Rust's Official tab. Rust does not publish this, so it is kept by hand; gmrust (Game mode): The game mode is standard Rust survival; mp350 (Max players): The server has 350 slots; ts8 (Group limit): This server uses the default team limit of 8; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): The region code is blank; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^v (Vanilla): This is the game as Facepunch ships it, with rates, kits and rules untouched; ^t (Tutorial on): Start here with Facepunch's tutorial if you are new; sc2 (Custom tag): A plugin or the owner applied this tag; it is not standard Rust. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include [AE] Facepunch 1?
These Rust Leaderboard lists count [AE] Facepunch 1 among them: Rust tutorial servers, Official Rust server leaderboard and Best vanilla Rust servers. You can find it through these server list filters: Type: Vanilla and No plugins at all; Server tag: Monthly ^m, Vanilla ^v and Tutorial on ^t; Group limit: 5 or more; Wipe schedule: Monthly; Players now: At least 10; Average players: 10+ on average; Boxes: Official only.
Server details
Which Rust version is [AE] Facepunch 1 on?
The build behind [AE] Facepunch 1: Rust network protocol 2635 and build 168909 on Windows. Matching the protocol is what joining needs; Steam handles the update.
Is [AE] Facepunch 1 online right now, and how steady has it been?
Right now the lights are on at [AE] Facepunch 1. The uptime figure puts the last restart at roughly 8 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. 13 September 2026 is when Rust Leaderboard first logged it.
How well does [AE] Facepunch 1 perform?
The 48-hour average is 114 server fps; the floor was 90. At its peak the world carried 135,385 entities: buildings, deployables and the rest. Memory use peaked at 5,565 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is [AE] Facepunch 1 hosted?
On region, [AE] Facepunch 1 publishes nothing. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 185.179.203.165:28015.
The crowd
Where does [AE] Facepunch 1 sit on the leaderboard?
Player hours over seven days put [AE] Facepunch 1 at #739, among the top 3% of ranked servers.
How many players are on [AE] Facepunch 1 right now?
28 players fill 350 slots on [AE] Facepunch 1 right now. 36 was the high point over seven days, with 15 players on average. In the last 48 hours, 13:00 UTC drew the highest average: 27 players.
How to join
How do I join [AE] Facepunch 1?
In the Rust console (F1) enter client.connect 185.179.203.165:28015. Launch Rust from this page instead and it opens the game through Steam and joins for you.
