Tatarstan Bugulma
Offline 185.189.255.19:35700 checked 1d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 43
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 21h 29m
- since its last restart; the bar fills at a day
- Rank
- #14,529
- top 65%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:12 UTC27d ago | 1 | – | running | 0 |
| Mon 28 Sep, 10:27 UTC31d ago | 2 | held half | 4.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Tatarstan Bugulma?
Tatarstan Bugulma runs a procedural map of size 3,600 with seed 2147483647, generated by the game. Look at it on RustMaps from this page: identical size and seed give an identical map.
What are the rules and settings on Tatarstan Bugulma?
Tatarstan Bugulma says nothing in its name about a gather rate. 10 players is the group cap. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. Anti-cheat is on: VAC is enabled.
Wipe days
What is the wipe schedule on Tatarstan Bugulma?
The force wipe is the only wipe Tatarstan Bugulma takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, and that is its next wipe. 27 days 2 hours is how long the current world has been up. Its tags give a monthly wipe schedule.
What happens on Tatarstan Bugulma when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. 11 hours after the latest wipe, the crowd was at its highest. The crowd kept above half its peak to the next wipe in 100% of recent wipes.
Lists and filters
What do the server tags on Tatarstan Bugulma mean?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts10 (Group limit): Teams cap at 10 players; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard one; $r? (Region code): Region: not set; ^m (Monthly): Facepunch's force wipe sets the monthly wipe here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are the tags Tatarstan Bugulma publishes for the game's server browser. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.
Which Rust Leaderboard lists and filters include Tatarstan Bugulma?
Tatarstan Bugulma appears on the following Rust Leaderboard lists: Best modded Rust servers. You can find it through these server list filters: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
About the server
Which Rust version is Tatarstan Bugulma running?
Rust network protocol 2635 and build 168909 on Windows is what Tatarstan Bugulma runs. Matching the protocol is what joining needs; Steam handles the update.
Is Tatarstan Bugulma online right now, and how steady has it been?
No sign of Tatarstan Bugulma right now, with 34 hours since it was last seen. Going by the uptime it reports, the last restart was about 21 hours ago. The last 7 full days saw it online for 141 of 168 hours, 84% of the time. The first record Rust Leaderboard has of it is 28 September 2026.
How well does Tatarstan Bugulma perform?
The 48-hour average is 41 server fps; the floor was 35. At its peak the world carried 80,495 entities: buildings, deployables and the rest. It drew up to 2,327 MB of memory at its highest. A climbing entity count and low fps are the lag players actually notice.
Where in the world is Tatarstan Bugulma hosted?
Nothing about a region is published by Tatarstan Bugulma. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. Connect to 185.189.255.19:35700.
Population
Where does Tatarstan Bugulma sit on the leaderboard?
Player hours over seven days put Tatarstan Bugulma at #14,529, among the top 65% of ranked servers.
How many players are on Tatarstan Bugulma right now?
Right now Tatarstan Bugulma is not online, and its last appearance was 34 hours ago. Its average over the past week is 0 players, peaking at 1.
Connect
How do I join Tatarstan Bugulma?
In the Rust console (F1) enter client.connect 185.189.255.19:35700. Launch Rust from this page instead and it opens the game through Steam and joins for you.
