1UP
11879servers on
Hi-score
98401players now
2UP
400fresh wipes · 3h
Player select Ready

[RU] FANRust RAID SIMULATOR 1.0

Online 185.189.255.210:35100 checked 7m ago

moddedoxide

Stats

Players
0/ 200
0% full
Slots
200open
200 max players
7-day avg
0
7-day average · peak 1
FPS
512
server frames a second, the latest hour; the bar fills at 60
Uptime
1d 7h
since its last restart; the bar fills at a day
Rank
#15,024
top 67%
Last wipe · new game
12d ago
no schedule published
Next wipe · continue?
–
no rhythm it keeps

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

020040060080017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct15 Oct22 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.8 days
usual gap
between real wipes
50%
on rhythm
of its recent wipes
6
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 09:05 UTC12d ago 2 – running 1
Fri 16 Oct, 16:42 UTC13d ago 8 – 0.7 days 8
Thu 15 Oct, 20:21 UTC13d ago 8 – 0.8 days 4
Wed 14 Oct, 19:49 UTC14d ago 8 – 1 days 1
Wed 14 Oct, 06:48 UTC15d ago 7 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
131 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
98 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
239 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
348 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
24 / 1000

Quick answers

from the figures on this page

Settings and map

Which map is loaded on [RU] FANRust RAID SIMULATOR 1.0?

Size 4,096 and seed 121315421 define the game-generated procedural map on [RU] FANRust RAID SIMULATOR 1.0. Look at it on RustMaps from this page: identical size and seed give an identical map. Its name for the map: Custom Map.

What are the rules and settings on [RU] FANRust RAID SIMULATOR 1.0?

The name of [RU] FANRust RAID SIMULATOR 1.0 carries no gather rate. 16 players is the group cap. It plays as survival, gather, build and raid in the standard game. Fighting and raiding between players are allowed. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.

Wipe schedule

What is the wipe schedule on [RU] FANRust RAID SIMULATOR 1.0?

No next wipe can be pinned down on [RU] FANRust RAID SIMULATOR 1.0, which wipes at irregular times. Every Rust server takes the force wipe each month; Thursday 5 November at 19:00 UTC is the date of the next. The world it runs now dates from 12 days 7 hours.

What happens on [RU] FANRust RAID SIMULATOR 1.0 when wipe day arrives?

At their busiest, its recent wipes averaged 6 players. On the latest wipe, 7 hours in, the crowd hit its peak.

Tags

What do the server tags on [RU] FANRust RAID SIMULATOR 1.0 mean?

Read by the game's server browser, gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): Slot count: 200; ts16 (Group limit): Teams cap at 16 players; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Modded listing: settings or plugins change how it plays are listed under [RU] FANRust RAID SIMULATOR 1.0. Player count now, queue length and world creation time sit at the top of this page, taken from the tags.

Which Rust Leaderboard lists and filters include [RU] FANRust RAID SIMULATOR 1.0?

These Rust Leaderboard lists count [RU] FANRust RAID SIMULATOR 1.0 among them: Best EU Rust servers and Best modded Rust servers. You can find it through these server list filters: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Server facts

Which Rust version is [RU] FANRust RAID SIMULATOR 1.0 on?

The build behind [RU] FANRust RAID SIMULATOR 1.0: Rust network protocol 2635 and build 168909 on Windows. The protocol has to match on both sides for a join; Steam keeps yours updated.

Is [RU] FANRust RAID SIMULATOR 1.0 online right now, and how steady has it been?

[RU] FANRust RAID SIMULATOR 1.0 is up, live and reachable this moment. About 31 hours ago is when it last restarted, judged by the uptime it reports. It was up 99% of the time over the last 7 full days: 167 of 168 hours on. Rust Leaderboard logged it for the first time on 13 September 2026.

How well does [RU] FANRust RAID SIMULATOR 1.0 perform?

510 server fps on average across the last 48 hours, never dropping below 505. At its peak the world carried 44,259 entities: buildings, deployables and the rest. Memory use peaked at 3,326 MB. What reads as lag to players: fps falling and entities piling up.

Where in the world is [RU] FANRust RAID SIMULATOR 1.0 hosted?

The name of [RU] FANRust RAID SIMULATOR 1.0 points to Europe, though it publishes no region tag. A server's stated location is what Rust Leaderboard shows; it does not look up where the machine actually stands. 185.189.255.210:35100 is its address.

Player count

Where does [RU] FANRust RAID SIMULATOR 1.0 sit in the rankings?

Player hours for the week place [RU] FANRust RAID SIMULATOR 1.0 at #15,024, in the top 67% of every ranked server.

How many players are on [RU] FANRust RAID SIMULATOR 1.0 right now?

The live score is 0 players on [RU] FANRust RAID SIMULATOR 1.0, out of 200 slots. 1 was the high point over seven days, with 0 players on average. Peak activity over the last 48 hours came at 07:00 UTC, with an average of 0 players.

Getting in

How do I join [RU] FANRust RAID SIMULATOR 1.0?

Type client.connect 185.189.255.210:35100 into the console after pressing F1 in Rust. The Launch Rust button on this page does the same via Steam. https://fanrust.ru is its website.

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts16,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp200
Max players Slot count: 200.
ts16
Group limit Teams cap at 16 players.
v2635
Protocol Protocol 2635 is required; a different version cannot connect.
cs168909
Build Build: 168909.
ptrak
Networking It uses RakNet, the default network layer of the game.
$r?
Region code Region: not set.

Mods and access

^o
Oxide It runs Oxide (uMod), a framework for plugins.
^z
Modded Modded listing: settings or plugins change how it plays.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.