Test 11124
Offline 185.189.255.239:35400 checked 1d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak 1
- FPS
- 373
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 1h 54m
- since its last restart; the bar fills at a day
- Rank
- #6,865
- top 31%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 33 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 18:07 UTC1d ago | – | – | running | 0 |
| Sat 3 Oct, 06:06 UTC26d ago | 2 | halved by day 14 | 25.5 days | 0 |
| Fri 2 Oct, 16:11 UTC27d ago | 2 | – | 0.6 days | 0 |
| Wed 30 Sep, 06:31 UTC29d ago | 1 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageSettings and map
Which map is loaded on Test 11124?
Size 3,000 and seed 121315421 define the game-generated procedural map on Test 11124. Same size, same seed, same map, viewable on RustMaps from this page. Its name for the map: Custom Map.
What are the rules and settings on Test 11124?
The name of Test 11124 carries no gather rate. The limit on a group is 10 players. the usual game, with gathering, building and raiding: that is survival. Fighting and raiding between players are allowed. Plugins or settings change the game, and the browser files it under Modded. Plugins in play: Oxide. VAC, Valve's anti-cheat, is switched on.
Reset times
What is the wipe schedule on Test 11124?
The force wipe is the only wipe Test 11124 takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives, and that is its next wipe, as it is for every Rust server. 30 hours is how long the current world has been up. Monthly wipes are what the tags promise.
What happens on Test 11124 when wipe day arrives?
Its recent wipes drew an average of 2 players at peak. The crowd on the latest wipe topped out 33 hours in. Half the peak or more lasted until the next wipe in 50% of recent wipes. The wipes that did not hold saw the count dip below half by day 14.
Tags
What do the server tags on Test 11124 mean?
gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): It holds 50 slots; ts10 (Group limit): You can have up to 10 per team; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): Region: not set; ^m (Monthly): This server follows a monthly schedule, wiping with Facepunch's force wipe; ^o (Oxide): It runs Oxide (uMod), a framework for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded are the tags Test 11124 publishes for the game's server browser. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Test 11124?
Best modded Rust servers are the Rust Leaderboard lists that include Test 11124. Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days are the filters that surface it on the server list.
About the server
Which Rust version is Test 11124 running?
Rust network protocol 2635 and build 168909 on Windows is the version Test 11124 runs. Matching the protocol is what joining needs; Steam handles the update.
Is Test 11124 up right now, and how steady is it?
No sign of Test 11124 right now, with 27 hours since it was last seen. The uptime figure puts the last restart at roughly 1 hours ago. Of the 168 hours in the last 7 full days it was up for 133, or 79%. Rust Leaderboard logged it for the first time on 28 September 2026.
How well does Test 11124 perform?
Averaged over the last 48 hours, server fps was 497, with a low of 373. Up to 47,605 entities were in play, buildings and deployables among them. Memory use peaked at 1,581 MB. What reads as lag to players: fps falling and entities piling up.
Where in the world is Test 11124 hosted?
No region is published by Test 11124. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 185.189.255.239:35400.
Population
Where does Test 11124 sit in the rankings?
Player hours for the week place Test 11124 at #6,865, in the top 31% of every ranked server.
How many players are on Test 11124 right now?
Test 11124 is offline at the moment; the last sighting was 27 hours ago. Seven days back: an average of 0 players, a peak of 1.
How to join
How do I join Test 11124?
In the Rust console (F1) enter client.connect 185.189.255.239:35400. Launch Rust from this page instead and it opens the game through Steam and joins for you.
