[WILDCORE] EU 2X | TEST | WEEKLY
Offline EU 185.207.139.27:28020 checked 20d ago
Stats
- Players
- 0/ 50
- 0% full
- Slots
- 50open
- 50 max players
- 7-day avg
- 0
- 7-day average · peak –
- FPS
- –
- not answering direct queries
- Uptime
- –
- not answering direct queries
- Rank
- #15,863
- top 72% · #2539 in EU
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 12:38 UTC, in 6h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on [WILDCORE] EU 2X | TEST | WEEKLY?
A procedural map, generated by the game, is what [WILDCORE] EU 2X | TEST | WEEKLY runs.
What are the rules and settings on [WILDCORE] EU 2X | TEST | WEEKLY?
[WILDCORE] EU 2X | TEST | WEEKLY carries a 2x gather rate, as its title advertises. 8 players is the group cap, unchanged from the game's default. gather, build and raid in the standard game: that is survival. Players may raid and fight each other. Plugins or settings change the game, and the browser files it under Modded. Carbon plugins are running. By its own description it is vanilla: no changed rates, kits or rules: just the game Facepunch releases. VAC is on, Valve's anti-cheat.
Reset times
What is the wipe schedule on [WILDCORE] EU 2X | TEST | WEEKLY?
An estimate from weekly: 7 days after its last wipe gives [WILDCORE] EU 2X | TEST | WEEKLY's next wipe. Friday 30 October at 12:38 UTC is the date its next wipe is due. 20 days 17 hours is how long the current world has been up. Once a week is the wipe schedule its tags give.
Tags
What do the server tags on [WILDCORE] EU 2X | TEST | WEEKLY mean?
The server browser reads these tags from [WILDCORE] EU 2X | TEST | WEEKLY: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): The default cap of 8 per team applies here; v2634 (Protocol): Your game must run protocol 2634 to join; cs167398 (Build): It runs game build 167398; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): A wipe each week; ^v (Vanilla): No changed rates, kits or rules: just the game Facepunch releases; ^z (Modded): Plugins or settings make changes, so it sits under Modded; ^y (Carbon): It runs Carbon, a framework for plugins; EU (Europe): In the server browser it sits under Europe. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include [WILDCORE] EU 2X | TEST | WEEKLY?
These Rust Leaderboard lists count [WILDCORE] EU 2X | TEST | WEEKLY among them: 2x Rust servers, ranked live, Best EU Rust servers and Best modded Rust servers. You can find it through these server list filters: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.
Server facts
Which Rust version is [WILDCORE] EU 2X | TEST | WEEKLY on?
Rust network protocol 2634 and build 167398 on Linux is what [WILDCORE] EU 2X | TEST | WEEKLY runs. Steam updates your game so it sits on the same protocol needed to join.
Is [WILDCORE] EU 2X | TEST | WEEKLY online right now, and how steady has it been?
Player one, [WILDCORE] EU 2X | TEST | WEEKLY is offline as you read this, last spotted 20 days 15 hours ago. The last 7 full days saw it online for 0 of 168 hours, 0% of the time. 9 October 2026 is when Rust Leaderboard first logged it.
Where in the world is [WILDCORE] EU 2X | TEST | WEEKLY hosted?
The EU tag on [WILDCORE] EU 2X | TEST | WEEKLY puts it in Europe. Rust Leaderboard shows the location a server claims and does not look up the machine's real position. You will find it at 185.207.139.27:28020.
Player count
Where does [WILDCORE] EU 2X | TEST | WEEKLY sit in the rankings?
Seven-day player hours rank [WILDCORE] EU 2X | TEST | WEEKLY at #15,863 overall, #2,539 in Europe, and inside the top 72% of all ranked servers.
How many players are on [WILDCORE] EU 2X | TEST | WEEKLY right now?
No connection to [WILDCORE] EU 2X | TEST | WEEKLY: it is offline now, with the last check 20 days 15 hours ago.
Getting in
How do I join [WILDCORE] EU 2X | TEST | WEEKLY?
In the Rust console (F1) enter client.connect 185.207.139.27:28020. Launch Rust from this page instead and it opens the game through Steam and joins for you.