Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий
Online 185.207.214.134:20000 checked 10m ago
Stats
- Players
- 64/ 120
- 53% full
- Slots
- 56open
- 120 max players
- 7-day avg
- 58
- 7-day average · peak 234
- FPS
- 48
- server frames a second, the latest hour; the bar fills at 60
- Uptime
- 15h 00m
- since its last restart; the bar fills at a day
- Rank
- #311
- top 1%
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 1% of all ranked servers, and #39 of the trio servers (top 6%). Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Monday 2 November, 10:02 UTC, in 3d 12h. Every Monday at 10:02 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 234, 32 hours in, with 45 in the queue.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:02 UTC3d ago | 234+45 queue | – | running | 8 |
| Mon 19 Oct, 10:01 UTC10d ago | 38 | halved by day 5 | 7 days | 5 |
| Mon 12 Oct, 10:02 UTC17d ago | 28 | halved by day 6 | 7 days | 2 |
| Mon 5 Oct, 10:02 UTC24d ago | 66 | halved by day 3 | 7 days | 24 |
| Mon 28 Sep, 10:01 UTC31d ago | 51 | held half | 7 days | 2 |
| Mon 21 Sep, 10:01 UTC38d ago | 55 | halved by day 2 | 7 days | 4 |
| Mon 14 Sep, 10:02 UTC45d ago | 52 | halved by day 5 | 7 days | 3 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageHow it plays
Which map is loaded on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Size 4,000 and seed 1112022 define the game-generated procedural map on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий. Same size, same seed, same map, viewable on RustMaps from this page. Under map name it shows ДЛЯ CЛAБЫX ПK.
What are the rules and settings on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий carries a 2x gather rate, as its title advertises. Groups stop at 3 players, the trio rule. raiding, building and gathering in the standard game: that is survival. Players may raid and fight each other. The server browser lists it as Modded: plugins or settings alter the game. Oxide plugins are running. VAC is on, Valve's anti-cheat.
Wipe days
What is the wipe schedule on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Wipes on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий come every Monday at 10:02 UTC. Come Monday 2 November at 10:02 UTC, its next wipe is due. This world has been running since 3 days 11 hours. Once a week is the wipe schedule its tags give.
What happens on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий when wipe day arrives?
The average peak across its recent wipes is 100 players. With 45 waiting in the queue, the latest wipe peaked 32 hours in. Half the peak or more lasted until the next wipe in 20% of recent wipes. On the wipes where it did not, the count dropped under half by day 4.
Tag guide
Who is behind Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
A magicrust.gg hostname appears on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий and on 35 other servers we track, which points to one operator.
What do the server tags on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий mean?
Read by the game's server browser, gmrust (Game mode): Survival, standard Rust style; mp120 (Max players): The server has 120 slots; ts3 (Group limit): The team size limit is 3; v2635 (Protocol): Protocol 2635 is required; a different version cannot connect; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the default network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): Wipes happen every week; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings make changes, so it sits under Modded; jp0 (Custom tag): Custom tag: it comes from the owner or a plugin, not from Rust's standard set are listed under Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий. The top of this page also shows the live player count, the queue and when the world was made, all from the tags.
Which Rust Leaderboard lists and filters include Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий appears on the following Rust Leaderboard lists: 2x Rust servers, ranked live, Best EU Rust servers, Best modded Rust servers and Trio Rust servers: the scoreboard. Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x; Players now: At least 50; Average players: 50+ on average are the filters that surface it on the server list.
Server details
Which Rust version is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий on?
Rust network protocol 2635 and build 168909 on Windows is what Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий runs. Matching the protocol is what joining needs; Steam handles the update.
Is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий up right now, and how steady is it?
Player one, Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий is online as you read this. Going by the uptime it reports, the last restart was about 15 hours ago. Of the 168 hours in the last 7 full days it was up for 167, or 99%. The first record Rust Leaderboard has of it is 13 September 2026.
How well does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий perform?
48 server fps on average across the last 48 hours, never dropping below 48. Buildings, deployables and all the rest of the world took the entity count as high as 238,765. The top memory figure was 7,136 MB. Players feel lag when fps drops and the entity count keeps climbing.
Where in the world is Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий hosted?
No region tag comes from Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, but Europe is where its name points. Where a server says it is, that is what Rust Leaderboard displays, without looking up where the machine stands. Connect to 185.207.214.134:20000.
Player count
Where does Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий sit on the leaderboard?
Player hours for the week place Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий at #311, in the top 1% of every ranked server. In the trio group it takes #39.
How many players are on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий right now?
The live score is 64 players on Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий, out of 120 slots. Seven days back: an average of 58 players, a peak of 234. In the last 48 hours, 17:00 UTC drew the highest average: 171 players.
Getting in
How do I join Magic Rust #11 — Modded 2x (Solo/Duo/Trio) | Pyccкий?
In the Rust console (F1) enter client.connect 185.207.214.134:20000. Launch Rust from this page instead and it opens the game through Steam and joins for you. You can find it at https://magicrust.gg/serv11.
